Dungeon Crawl Stone Soup version 0.23-a0-891-g16004d8 (webtiles) character file. Game seed: 5769051121098582615 0 neil the Ducker (level 1, 16/16 HPs) *WIZ* Began as a Merfolk Gladiator on Jan 29, 2019. Quit the game on level 1 of the Dungeon. The game lasted 00:00:34 (0 turns). neil the Ducker (Merfolk Gladiator) Turns: 0, Time: 00:00:35 Health: 16/16 AC: 4 Str: 14 XL: 1 Next: 0% Magic: 1/1 EV: 14 Int: 7 God: No God 0 (0) Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 rapier rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . c - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 rapier (weapon) Missiles d - 3 throwing nets {=f} Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Comestibles f - a ration Skills: + Level 2.1 Fighting + Level 3.6 Short Blades + Level 2.0 Throwing + Level 4.0 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, neil the Merfolk Gladiator. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Unknown command. WARNING: ABOUT TO ENTER WIZARD MODE! If you continue, your game will not be scored! Do you really want to enter wizard mode? (Confirm with "yes".) Enter Wizard Command (? - help): Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #...#.≈...≈≈..# #....≈≈.≈.≈≈≈≈# #....≈≈≈≈....≈. #....≈≈≈≈≈≈...# #.≈≈≈≈≈≈≈.≈.# #.≈≈≈≈.≈≈≈..# #.≈≈≈≈.≈≈...#. #.≈≈..m≈.≈≈≈.. #.≈.≈...≈≈≈.## #..≈≈≈≈≈≈≈≈.# ##≈≈≈≈≈≈≈≈≈.# #≈.≈≈≈≈.....# .≈..≈≈≈≈..#.## #...≈.≈≈≈≈.##.# ..#...≈.≈≈.. ## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | neil the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D:1 | Entered wizard mode. 0 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_subterranean_lakeside_camping Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | N/A | N/A | N/A | N/A | N/A | 0.0 Dungeon | N/A | N/A | N/A | N/A | N/A | 0.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: dpeg_arrival_subterranean_lakeside_camping