Dungeon Crawl Stone Soup version 0.18.1-48-g4cf74bf (console) character file. 0 neil the Caller (level 1, 11/11 HPs) *WIZ* Began as a Halfling Summoner on July 6, 2016. Quit the game on level 1 of the Dungeon. The game lasted 00:01:08 (0 turns). neil the Caller (Halfling Summoner) Turns: 0, Time: 00:01:09 Health: 11/11 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 3/3 EV: 15 Int: 14 God: No God 0 (0) Gold: 0 SH: 0 Dex: 14 Spells: 1 memorised, 2 levels left rFire . . . SeeInvis . (weapon restricted) rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (shield restricted) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: mutation resistance 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Books b - a book of Callings Spells Type Level a - Summon Small Mammal Summoning 1 b - Call Imp Summoning 2 c - Call Canine Familiar Summoning 3 d - Summon Guardian Golem Hexes/Summoning 3 e - Summon Lightning Spire Summoning/Air 4 f - Summon Ice Beast Ice/Summoning 4 Comestibles c - a bread ration Skills: + Level 2.1 Dodging + Level 2.1 Stealth + Level 1.5 Spellcasting + Level 3.6 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ 11 (25) 10% 1 29 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are somewhat resistant to further mutation. Message History Welcome, neil the Halfling Summoner. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Unknown command. WARNING: ABOUT TO ENTER WIZARD MODE! If you continue, your game will not be scored! Do you really want to enter wizard mode? (Confirm with "yes".) Enter Wizard Command (? - help): Enter monster name (or MONS spec): A tormentor comes into view. Unknown command. Press: ? - help, v - describe, . - travel Here: a tormentor (resting) The floor. Unknown command. Enter Wizard Command (? - help): What monsters to dismiss (ENTER for all, "harmful", "mobile", "los" or a regex, "keepitem" to leave items)? Dismissed 10 monsters. Unknown command. Enter Wizard Command (? - help): Enter monster name (or MONS spec): A vault sentinel comes into view. It is wielding a falchion of slicing. Unknown command. Press: ? - help, v - describe, . - travel Here: a vault sentinel, wielding a falchion of slicing and wearing a ring mail (resting) The floor. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ## #8♣♣ +pp♣ #8♣♣ ## You could see a vault sentinel (sleeping). Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | neil the Halfling Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D:1 | Entered wizard mode. 0 | D:1 | Noticed a tormentor 0 | D:1 | Noticed a vault sentinel 0 | D:1 | Quit the game Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 11.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 11.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: saegor_arrival_simple_b