Dungeon Crawl Stone Soup version 0.19-a0-386-gde47aeb (console) character file. 0 neil the Shield-Bearer (level 1, 18/18 HPs) Began as a Human Fighter on May 30, 2016. Quit the game on level 1 of the Dungeon. The game lasted 00:00:02 (2 turns). neil the Shield-Bearer (Human Fighter) Turns: 2, Time: 00:00:02 Health: 18/18 AC: 6 Str: 16 XL: 1 Next: 0% Magic: 1/1 EV: 6 Int: 8 God: Gold: 0 SH: 8 Dex: 12 Spells: 0 memorised, 0 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . a - +0 scale mail rNeg . . . Faith . b - +0 shield rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth .......... (no ring) (no ring) @: not resistant to hostile enchantments, extremely unstealthy A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 scale mail (worn) b - a +0 shield (worn) Potions c - a potion of might Comestibles d - a bread ration Skills: + Level 3.0 Fighting + Level 3.0 Armour + Level 3.0 Shields + Level 2.0 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, neil the Human Fighter. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. There is an open door here. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ## #.### #.#<# #.p## ##...# ##### There were no monsters in sight! Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | neil the Human Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 2 | D:1 | Quit the game Vault maps used: D:1: evilmike_arrival_rings, minmay_misc_feat_rows Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 5.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 5.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: evilmike_arrival_rings, minmay_misc_feat_rows