Dungeon Crawl Stone Soup version 0.18.1-6-gd335043 (console) character file. 6 neil the Vexing (level 1, -5/15 HPs) Began as a Merfolk Arcane Marksman on May 16, 2016. Slain by a goblin ... wielding a +0 club (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:43 (400 turns). neil the Vexing (Merfolk Arcane Marksman) Turns: 400, Time: 00:00:43 Health: -5/15 AC: 2 Str: 11 XL: 1 Next: 90% Magic: 2/2 EV: 13 Int: 12 God: Gold: 4 SH: 0 Dex: 13 Spells: 1 memorised, 1 level left rFire . . . SeeInvis . e - -2 hunting sling (curse) rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: change form in water, swift swim a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 4 gold pieces. Inventory: Hand Weapons b - a +0 hunting sling e - a cursed -2 hunting sling (weapon) (You found it on level 1 of the Dungeon) Armour a - a +0 robe (worn) Books c - a book of Debilitation Spells Type Level a - Corona Hexes 1 b - Slow Hexes 2 c - Gell's Gravitas Hexes/Translocation 3 d - Inner Flame Hexes/Fire 3 e - Cause Fear Hexes 4 f - Leda's Liquefaction Hexes/Earth 4 Comestibles f - a bread ration Skills: + Level 1.1 Fighting + Level 1.7 Slings + Level 2.9 Dodging + Level 1.2 Spellcasting + Level 3.1 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger C - Corona Hex #...... 12% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Aim: a hobgoblin, wielding a club (almost dead) You shoot a sling bullet. The sling bullet hits the hobgoblin. You kill the hobgoblin! The hobgoblin hits you with a club. The goblin barely misses you. A goblin opens the door. Firing (i - inventory): d - 7 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin, wielding a club You shoot a sling bullet. The sling bullet closely misses the hobgoblin. The sling bullet hits the goblin but does no damage. The hobgoblin hits you but does no damage. Firing (i - inventory): d - 6 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a club You shoot a sling bullet. The sling bullet barely misses the hobgoblin. The sling bullet hits the goblin. The goblin is heavily wounded. The hobgoblin hits you with a club. Firing (i - inventory): d - 5 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a club You shoot a sling bullet. The sling bullet hits the hobgoblin but does no damage. The hobgoblin hits you with a club. Firing (i - inventory): d - 4 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a club You shoot a sling bullet. The sling bullet hits the hobgoblin! You kill the hobgoblin! Firing (i - inventory): d - 3 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a club (heavily wounded) You shoot a sling bullet. The sling bullet barely misses the goblin. The goblin hits you with a club. Firing (i - inventory): d - 2 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a club (heavily wounded) You shoot a sling bullet. The sling bullet closely misses the goblin. The goblin closely misses you. Firing (i - inventory): d - a sling bullet (quivered) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a club (heavily wounded) You shoot a sling bullet. The sling bullet closely misses the goblin. The goblin barely misses you. Really attack while wielding your cursed -2 hunting sling? [Y]es or [N]o only, please. Really attack while wielding your cursed -2 hunting sling? You barely miss the goblin. The goblin is heavily wounded. The goblin barely misses you. You clumsily bash the goblin but do no damage. The goblin is heavily wounded. The goblin closely misses you. You closely miss the goblin. The goblin is heavily wounded. The goblin barely misses you. The goblin hits you with a club. You barely miss the goblin. The goblin is heavily wounded. The goblin barely misses you. You barely miss the goblin. The goblin is heavily wounded. The goblin barely misses you. The goblin misses you. You miss the goblin. The goblin is heavily wounded. The goblin misses you. You clumsily bash the goblin but do no damage. The goblin is heavily wounded. The goblin barely misses you. You clumsily bash the goblin but do no damage. The goblin is heavily wounded. The goblin hits you with a club. The goblin completely misses you. You closely miss the goblin. The goblin is heavily wounded. The goblin closely misses you. You barely miss the goblin. The goblin is heavily wounded. The goblin closely misses you. You clumsily bash the goblin but do no damage. The goblin is moderately wounded. The goblin closely misses you. The goblin hits you with a club. * * * LOW HITPOINT WARNING * * * You clumsily bash the goblin but do no damage. The goblin is moderately wounded. The goblin barely misses you. You clumsily bash the goblin but do no damage. The goblin is moderately wounded. The goblin misses you. You closely miss the goblin. The goblin barely misses you. x2 You clumsily bash the goblin but do no damage. The goblin barely misses you. You closely miss the goblin. The goblin hits you with a club. * * * LOW HITPOINT WARNING * * * The goblin hits you with a club. You die... .. #............ ..# #....... ...####...########## #.# #....... #........# #...# #.# #....... ##...#(### #...# #.#####.##### #.....(.(# ###...### #.#.......... ...####.#.# #.......# #.#.......... ....(((.(.####.......####.#.......... .......(.(#.............#.###........ .......##('......⌠......'............ ....... #g#.............#............ ....### #m####.......####....##+##### .... #.# #<......# #....# ... #.# ###...### #.>.... .. #.# #...# #....... #.# #...# #....... ..# ##+## #.#.#.... ..+ ..# You could see a goblin. Vanquished Creatures A bat (D:1) 3 hobgoblins (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | neil the Merfolk Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 71 | D:1 | Noticed a hobgoblin 76 | D:1 | Noticed a bat 87 | D:1 | Killed a hobgoblin 94 | D:1 | Killed a bat 360 | D:1 | Noticed a rat 364 | D:1 | Killed a rat 366 | D:1 | Noticed a goblin 369 | D:1 | Noticed a hobgoblin 369 | D:1 | Noticed a hobgoblin 373 | D:1 | Killed a hobgoblin 381 | D:1 | Killed a hobgoblin 400 | D:1 | Slain by a goblin Action || total -------------------------++------- Melee: Hunting sling || 16 Fire: Hunting sling || 35 Use: Scroll || 1 Armor: Robe || 6 Dodge: Dodged || 39 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 2.9 | 4.9 | 103.0 Dungeon | 100.0 | 100.0 | 0.0 | 2.9 | 4.9 | 103.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 9.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 9.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: minmay_arrival_cross, ashenzari_altar_1 Action || total -------------------------++------- Melee: Hunting sling || 16 Fire: Hunting sling || 35 Use: Scroll || 1 Armor: Robe || 6 Dodge: Dodged || 39