Dungeon Crawl Stone Soup version 0.18.1-6-gd335043 (console) character file. 22 neil the Vexing (level 2, 0/21 HPs) Began as a Merfolk Arcane Marksman on May 16, 2016. Was an Initiate of Fedhas. Slain by a hobgoblin ... wielding a +0 club (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:26 (642 turns). neil the Vexing (Merfolk Arcane Marksman) Turns: 642, Time: 00:01:26 Health: 0/21 AC: 2 Str: 11 XL: 2 Next: 91% Magic: 4/4 EV: 13 Int: 12 God: Fedhas [......] Gold: 68 SH: 0 Dex: 13 Spells: 1 memorised, 2 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Gourm . i - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: not resistant to hostile enchantments, very unstealthy A: change form in water, swift swim a: Renounce Religion You were on level 1 of the Dungeon. You worshipped Fedhas. Fedhas was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 68 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) (You took it off a kobold on level 1 of the Dungeon) b - a +0 hunting sling Missiles d - 18 sling bullets h - 27 stones (quivered) Armour i - a +0 robe (worn) Jewellery j - an uncursed ring of fire (You found it on level 1 of the Dungeon) Scrolls e - a scroll of recharging {unknown} k - a scroll of remove curse {unknown} Books c - a book of Debilitation Spells Type Level a - Corona Hexes 1 b - Slow Hexes 2 c - Gell's Gravitas Hexes/Translocation 3 d - Inner Flame Hexes/Fire 3 e - Cause Fear Hexes 4 f - Leda's Liquefaction Hexes/Earth 4 Comestibles f - a bread ration g - 3 chunks of flesh Skills: - Level 1.1 Fighting * Level 2.2 Slings - Level 2.6 Dodging + Level 1.4 Spellcasting + Level 3.2 Hexes + Level 0.2 Invocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger C - Corona Hex #...... 10% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Fedhas Message History Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead) You shoot a sling bullet. The sling bullet misses the adder. The adder barely misses you. Firing (i - inventory. (,) - cycle): d - 14 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead) You shoot a sling bullet. The sling bullet barely misses the adder. The adder closely misses you. Firing (i - inventory. (,) - cycle): d - 13 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead) You shoot a sling bullet. The sling bullet hits the adder! You kill the adder! a - a +0 dagger (weapon) d - 17 sling bullets (gained 5) d - 18 sling bullets (gained 1) There is a blossoming altar of Fedhas here. You kneel at the altar of Fedhas. Fedhas welcomes you! The plants of the dungeon cease their hostilities. You can now pray to speed up the decay of corpses. Magic restored. Found a stone staircase leading up. A goblin comes into view. It is wielding a club. Found a stone staircase leading up. A goblin is nearby! The goblin shouts! You hit the goblin but do no damage. The goblin barely misses you. You hit the goblin. The goblin is severely wounded. The goblin completely misses you. A hobgoblin comes into view. The hobgoblin shouts! You hit the goblin. You kill the goblin! No target in range! No target in range! No target in range! You see here a club. The hobgoblin hits you. You barely miss the hobgoblin. The hobgoblin barely misses you. You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you. You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin barely misses you. You hit the hobgoblin. You kill the hobgoblin! No target in view! No target in view! You see here a club. k - a scroll labeled XIYKKI PANEDE You see here a club. There is a stone staircase leading up here. You climb upwards. Some of the chunks of flesh in your inventory have rotted away. There is a stone staircase leading down here. As you open the door, it creaks loudly! You open the door. There is an open door here. Some of the chunks of flesh in your inventory have rotted away. You open the door. There is an open door here. You now have 68 gold pieces (gained 9). You open the door. A hobgoblin comes into view. It is wielding a club. The hobgoblin barely misses you. There is an open door here. You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you with a club. You completely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you with a club! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The hobgoblin is moderately wounded. The hobgoblin hits you with a club. You closely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you with a club. * * * LOW HITPOINT WARNING * * * You closely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you with a club. * * * LOW HITPOINT WARNING * * * You hit the hobgoblin but do no damage. The hobgoblin is moderately wounded. The hobgoblin hits you with a club. You die... Fedhas appreciates your contribution to the ecosystem. ### ########### #.. ########.........################.. ......gm.........'..............'>. .#######.........#####.###.#.####.. #.........# #.# #(#.###... #.........# #.# #......... ###############.#####.###.#' [..........)......#. ######.#####.##..#. #.# #.##..#. #.# #.##.... ###'#####.###.## #.........# #.'. You could see a hobgoblin. Vanquished Creatures An adder (D:2) 2 giant cockroaches (D:1) 2 goblins (D:1 D:2) A hobgoblin (D:2) 2 kobolds (D:1) 2 bats (D:1) 4 rats (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | neil the Merfolk Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 18 | D:1 | Noticed a kobold 20 | D:1 | Killed a kobold 41 | D:1 | Noticed a goblin 63 | D:1 | Killed a goblin 306 | D:1 | Noticed a rat 306 | D:1 | Noticed a rat 307 | D:1 | Killed a rat 308 | D:1 | Killed a rat 315 | D:1 | Noticed a bat 328 | D:1 | Killed a bat 360 | D:1 | Noticed a bat 373 | D:1 | Killed a bat 388 | D:1 | Noticed a kobold 391 | D:1 | Killed a kobold 395 | D:1 | Noticed a rat 400 | D:1 | Killed a rat 400 | D:1 | Reached XP level 2. HP: 20/21 MP: 3/3 446 | D:1 | Noticed a rat 447 | D:1 | Noticed a giant cockroach 453 | D:1 | Killed a giant cockroach 456 | D:1 | Killed a rat 474 | D:1 | Noticed a giant cockroach 486 | D:1 | Killed a giant cockroach 486 | D:1 | Reached skill level 2 in Slings 547 | D:1 | You fall through a shaft! 547 | D:2 | Found a blossoming altar of Fedhas. 547 | D:2 | Noticed an adder 554 | D:2 | Killed an adder 564 | D:2 | Became a worshipper of Fedhas Madash 571 | D:2 | Noticed a goblin 577 | D:2 | Noticed a hobgoblin 577 | D:2 | Killed a goblin 584 | D:2 | Killed a hobgoblin 634 | D:1 | Noticed a hobgoblin 642 | D:1 | Slain by a hobgoblin Skill XL: | 1 2 | ---------------+-------+----- Slings | 2 | 2.2 Fighting | | 1.1 Dodging | | 2.6 Spellcasting | | 1.4 Hexes | | 3.2 Invocations | | 0.2 Action || total -------------------------++------- Melee: Unarmed || 27 Dagger || 31 Fire: Hunting sling || 16 Armor: Robe || 13 Dodge: Dodged || 49 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 1.4 | 6.6 | 106.5 Dungeon | 100.0 | 100.0 | 0.0 | 1.4 | 6.6 | 106.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 16.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 16.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: minmay_arrival_doors D:2: overflow_temple_1_default, minmay_crystal_water, uniq_terence Action || total -------------------------++------- Melee: Unarmed || 27 Dagger || 31 Fire: Hunting sling || 16 Armor: Robe || 13 Dodge: Dodged || 49