Dungeon Crawl Stone Soup version 0.18.1-6-gd335043 (console) character file. 9 neil the Sneak (level 2, -1/19 HPs) Began as a Vampire Wizard on May 15, 2016. Slain by a giant gecko (5 damage) ... on level 1 of the Dungeon. The game lasted 00:01:05 (291 turns). neil the Sneak (Vampire Wizard) Turns: 291, Time: 00:01:06 Health: -1/19 AC: 2 Str: 6 XL: 2 Next: 3% Magic: 2/6 EV: 12 Int: 20 God: Gold: 17 SH: 0 Dex: 12 Spells: 3 memorised, 2 levels left rFire . . . SeeInvis + a - +0 spear rCold . . . Gourm . e - +0 robe rNeg + . . Faith . (no shield) rPois . Spirit . i - +0 hat rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm + (no boots) MR ..... h - amulet of harm Stlth ++........ (no ring) (no ring) @: very slightly contaminated, repel missiles, not resistant to hostile enchantments, unstealthy A: fangs 3, see invisible, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not thirsty. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) (You found it on level 1 of the Dungeon) b - a +0 dagger (You found it on level 1 of the Dungeon) Armour e - a +0 robe (worn) i - a +0 hat (worn) Jewellery h - an amulet of harm (around neck) (You found it on level 1 of the Dungeon) Scrolls f - a scroll of remove curse {unknown} g - 2 scrolls of identify {unknown} j - a scroll of enchant weapon {unknown} Potions d - 2 potions of blood Books c - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Repel Missiles Charms/Air 2 e - Slow Hexes 2 f - Conjure Flame Conjuration/Fire 3 g - Mephitic Cloud Conjuration/Poison/Air 3 Skills: - Level 2.1 Dodging - Level 3.0 Stealth - Level 3.0 Spellcasting * Level 1.5 Conjurations + Level 1.0 Summonings Level 0.7 Translocations + Level 0.0 Air Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 10% 1 None m - Repel Missiles Chrm/Air #..... 24% 2 ##..... s - Call Imp Summ #....... 17% 2 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. You can survive without breathing. Message History You hit the dart slug. You kill the dart slug! You now have 15 gold pieces. Found a dagger. A ball python comes into view. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (resting) The magic dart hits the ball python. The ball python is moderately wounded. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - ball python Aim: a ball python (moderately wounded) The magic dart hits the ball python. You kill the ball python! You have reached level 2! Memorise Blink, consuming 2 spell levels and leaving 4? Okay, then. Unknown command. Memorise Call Imp, consuming 2 spell levels and leaving 4? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 's'. Unknown command. Memorise Repel Missiles, consuming 2 spell levels and leaving 2? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'm'. Unknown command. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. You feel protected from missiles. h - a large fluorescent amulet Put on which piece of jewellery? (? for menu, Esc to quit) h - an amulet of harm (around neck) You open the door. Found a spear. There is an open door here. Found a scroll labeled KOADWE IXKE. You see here a spear. j - a spear Wield which item (- for none, * to show all)? (? for menu, Esc to quit) j - a +0 spear (weapon) Adjust (i)tems, (s)pells, or (a)bilities? Adjust which item? (? for menu, Esc to quit) j - a +0 spear (weapon) Adjust to which letter? (? for menu, Esc to quit) a - a +0 spear (weapon); j - a +0 dagger Adjust (i)tems, (s)pells, or (a)bilities? Adjust which item? (? for menu, Esc to quit) j - a +0 dagger Adjust to which letter? (? for menu, Esc to quit) b - a +0 dagger; j - a +0 short sword Drop what? 10/52 slots (_ for help) (? for menu, Esc to quit) You drop a +0 short sword. j - a scroll labeled KOADWE IXKE You open the door. There is an open door here. Found 22 arrows. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which item? (? for menu, Esc to quit) Okay, then. b - a +0 dagger (weapon) You now have 17 gold pieces (gained 2). A giant gecko comes into view. You closely miss the giant gecko. The kobold shouts! The giant gecko bites you but does no damage. The giant gecko barely misses you. You barely miss the giant gecko. The giant gecko barely misses you. You hit the giant gecko. Your bite misses the giant gecko. The giant gecko is heavily wounded. The giant gecko barely misses you. a - a +0 spear (weapon) The giant gecko closely misses you. You closely miss the giant gecko. The giant gecko is heavily wounded. The giant gecko bites you. You hit the giant gecko. The giant gecko is severely wounded. The giant gecko bites you. You hit the giant gecko. The giant gecko is almost dead. The giant gecko bites you. The giant gecko closely misses you. Found a stone staircase leading down. Casting: Repel Missiles Confirm with . or Enter, or press ? or * to list all spells. You miscast Call Imp. You are very lightly contaminated with residual magic. Shadowy shapes form in the air around you, then vanish. The kobold hits you. The giant gecko bites you. Casting: Call Imp Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. The giant gecko bites you. * * * LOW HITPOINT WARNING * * * The kobold barely misses you. The giant gecko bites you. You die... ..... ...> ... ... #.# ###.# ##.#.# .. ##....###.... #..l....'.... #..VK5#.#.... #.#.#.#.# .. ##.###.# # #......# # #..#####.# #..#####.# #........#####.## #.###............ ##. #.#####.#...## #...##.#####(..... .#...............# You could see a giant gecko, a kobold and a friendly crimson imp. Vanquished Creatures A dart slug (D:1) A ball python (D:1) 2 hobgoblins (D:1) A kobold (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | neil the Vampire Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 2 | D:1 | Noticed a hobgoblin 7 | D:1 | Killed a hobgoblin 31 | D:1 | Noticed a hobgoblin 34 | D:1 | Killed a hobgoblin 34 | D:1 | Reached skill level 1 in Conjurations 54 | D:1 | Noticed a rat 58 | D:1 | Killed a rat 81 | D:1 | Noticed a kobold 86 | D:1 | Killed a kobold 144 | D:1 | Noticed a dart slug 148 | D:1 | Killed a dart slug 171 | D:1 | Noticed a ball python 173 | D:1 | Killed a ball python 173 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/6 177 | D:1 | Learned a level 2 spell: Call Imp 180 | D:1 | Learned a level 2 spell: Repel Missiles 277 | D:1 | Noticed a giant gecko 279 | D:1 | Noticed a kobold 291 | D:1 | Slain by a giant gecko Skill XL: | 1 | ---------------+----+----- Conjurations | 1 | 1.5 Dodging | | 2.1 Stealth | | 3.0 Spellcasting | | 3.0 Summonings | | 1.0 Translocations | | 0.7 Action || total -------------------------++------- Melee: Dagger || 5 Spear || 3 Cast: Magic Dart || 12 Call Imp || 1 Repel Missiles || 1 Stab: Sleeping || 1 Armor: Robe || 2 Dodge: Dodged || 7 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 1.7 | 14.2 | 120.0 Dungeon | 100.0 | 100.0 | 0.0 | 1.7 | 14.2 | 120.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 13.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 13.0 +-------+-------+-------+-------+-------+---------------------- Vault maps used: D:1: saegor_arrival_simple_a Action || total -------------------------++------- Melee: Dagger || 5 Spear || 3 Cast: Magic Dart || 12 Call Imp || 1 Repel Missiles || 1 Stab: Sleeping || 1 Armor: Robe || 2 Dodge: Dodged || 7