ERROR in 'species.cc' at line 33: ASSERT failed: which_species of 100 out of range 0 (0) .. NUM_SPECIES (38) Version: Dungeon Crawl Stone Soup 0.16-a0-3963-gf3423b3 Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /usr/games/crawl-git-f3423b35b1 -name neil -rc /dgldir/rcfiles/crawl-git/neil.rc -macro /dgldir/rcfiles/crawl-git/neil.macro -webtiles-socket /crawl-master/webserver/sockets/neil:dcss-git.sock -morgue /dgldir/morgue/neil/ -wizard RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 29 stack frames. /usr/games/crawl-git-f3423b35b1(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x59f473]: write_stack_trace(_IO_FILE*, int) /usr/games/crawl-git-f3423b35b1(_Z13do_crash_dumpv+0x311) [0x5a6bb1]: do_crash_dump() /usr/games/crawl-git-f3423b35b1(_Z20crash_signal_handleri+0x9c) [0x59f70c]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x364c0) [0x7ff580fc64c0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x2b) [0x7ff58135cb7b]: /usr/games/crawl-git-f3423b35b1() [0x5a6369] /usr/games/crawl-git-f3423b35b1() [0x5a6758] /usr/games/crawl-git-f3423b35b1() [0x983283] /usr/games/crawl-git-f3423b35b1(_ZN15scorefile_entry15fixup_char_nameEv+0x51) [0x6b8d81]: scorefile_entry::fixup_char_name() /usr/games/crawl-git-f3423b35b1(_ZN15scorefile_entry16init_with_fieldsEv+0x1765) [0x6bf655]: scorefile_entry::init_with_fields() /usr/games/crawl-git-f3423b35b1(_ZN15scorefile_entry15parse_scorelineERKSs+0x5c) [0x6c404c]: scorefile_entry::parse_scoreline(std::string const&) /usr/games/crawl-git-f3423b35b1() [0x6c41b4] /usr/games/crawl-git-f3423b35b1(_Z18hiscores_new_entryRK15scorefile_entry+0xd5) [0x6c4a65]: hiscores_new_entry(scorefile_entry const&) /usr/games/crawl-git-f3423b35b1(_Z4ouchi16kill_method_typejPKcbS1_+0x2060) [0x8f1990]: ouch(int, kill_method_type, unsigned int, char const*, bool, char const*) /usr/games/crawl-git-f3423b35b1(_ZN6player4hurtEPK5actori9beam_type16kill_method_typeSsSsbb+0x67) [0x913b97]: player::hurt(actor const*, int, beam_type, kill_method_type, std::string, std::string, bool, bool) /usr/games/crawl-git-f3423b35b1(_ZN6attack14inflict_damageEi9beam_typeb+0xc9) [0x54d649]: attack::inflict_damage(int, beam_type, bool) /usr/games/crawl-git-f3423b35b1(_ZN6attack20handle_phase_damagedEv+0x3f) [0x54cf2f]: attack::handle_phase_damaged() /usr/games/crawl-git-f3423b35b1(_ZN12melee_attack20handle_phase_damagedEv+0x86) [0x7e59a6]: melee_attack::handle_phase_damaged() /usr/games/crawl-git-f3423b35b1(_ZN12melee_attack16handle_phase_hitEv+0x90) [0x7e38b0]: melee_attack::handle_phase_hit() /usr/games/crawl-git-f3423b35b1(_ZN12melee_attack6attackEv+0x589) [0x7e2ca9]: melee_attack::attack() /usr/games/crawl-git-f3423b35b1(_Z11fight_meleeP5actorS0_Pbb+0x5cd) [0x6568dd]: fight_melee(actor*, actor*, bool*, bool) /usr/games/crawl-git-f3423b35b1(_Z19handle_monster_moveP7monster+0xa6a) [0x80e4ca]: handle_monster_move(monster*) /usr/games/crawl-git-f3423b35b1(_Z15handle_monstersb+0x7e5) [0x810565]: handle_monsters(bool) /usr/games/crawl-git-f3423b35b1(_Z12world_reactsv+0x124) [0x791424]: world_reacts() /usr/games/crawl-git-f3423b35b1() [0x7989fc] /usr/games/crawl-git-f3423b35b1() [0x799725] /usr/games/crawl-git-f3423b35b1(main+0x303) [0x79c6b3]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xed) [0x7ff580fb176d]: /usr/games/crawl-git-f3423b35b1() [0x506569] Trying to run gdb. GNU gdb (Ubuntu/Linaro 7.4-2012.02-0ubuntu2) 7.4-2012.02 Copyright (C) 2012 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". For bug reporting instructions, please see: . [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007ff58135c84e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 #0 0x00007ff58135c84e in waitpid () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #1 0x000000000059fb7b in call_gdb (file=0x7ff581347180) at crash.cc:406 gdb = attach_cmd = "attach 3589\000\000\000\000\000\000\000\000" #2 0x00000000005a6bd1 in do_crash_dump () at dbg-asrt.cc:676 t = 1423629874 dir = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x342da18 "/dgldir/morgue/neil/"}} name = "/dgldir/morgue/neil/crash-neil-20150211-044434.txt", '\000' file = 0x7ff581347180 #3 0x000000000059f70c in crash_signal_handler (sig_num=6) at crash.cc:182 No locals. #4 No symbol table info available. #5 0x00007ff58135cb7b in raise () from /lib/x86_64-linux-gnu/libpthread.so.0 No symbol table info available. #6 0x00000000005a6369 in _BreakStrToDebugger (mesg=mesg@entry=0x7fff056247d0 "ERROR in 'species.cc' at line 33: ASSERT failed: which_species of 100 out of range 0 (0) .. NUM_SPECIES (38)", assert=) at dbg-asrt.cc:806 No locals. #7 0x00000000005a6758 in die (file=0xb63571 "species.cc", line=33, format=) at dbg-asrt.cc:871 tmp = "ASSERT failed: which_species of 100 out of range 0 (0) .. NUM_SPECIES (38)", '\000' mesg = "ERROR in 'species.cc' at line 33: ASSERT failed: which_species of 100 out of range 0 (0) .. NUM_SPECIES (38)", '\000' args = {{gp_offset = 48, fp_offset = 48, overflow_arg_area = 0x7fff056250b0, reg_save_area = 0x7fff05624fe0}} #8 0x0000000000983283 in get_species_abbrev (which_species=) at species.cc:33 No locals. #9 0x00000000006b8d81 in _species_abbrev (race=) at hiscores.cc:937 No locals. #10 scorefile_entry::fixup_char_name (this=this@entry=0x343bdb0) at hiscores.cc:1832 No locals. #11 0x00000000006bf655 in scorefile_entry::init_with_fields (this=this@entry=0x343bdb0) at hiscores.cc:1040 kflags = {, std::allocator >, std::allocator, std::allocator > > >> = {_M_impl = {, std::allocator > >> = {<__gnu_cxx::new_allocator, std::allocator > >> = {}, }, _M_start = 0x0, _M_finish = 0x0, _M_end_of_storage = 0x0}}, } #12 0x00000000006c404c in scorefile_entry::parse_scoreline (this=this@entry=0x343bdb0, line=...) at hiscores.cc:801 No locals. #13 0x00000000006c40ba in scorefile_entry::parse (this=this@entry=0x343bdb0, line=...) at hiscores.cc:782 No locals. #14 0x00000000006c41b4 in _hs_read (scores=scores@entry=0x28cf160, dest=...) at hiscores.cc:579 inbuf = "of venom:piety=200:end=20150101043530S:tmsg=slain by a reaper:vmsg=slain by a reaper (a +0 scythe of venom)\n", '\000' #15 0x00000000006c4a65 in hiscores_new_entry (ne=...) at hiscores.cc:119 i = total_entries = inserted = scores = 0x28cf160 #16 0x00000000008f1990 in ouch (dam=, death_type=KILLED_BY_MONSTER, source=23, aux=, see_source=, death_source_name=0x11ca1d8 "") at ouch.cc:1094 se = {raw_line = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, version = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2e697e8 "0.16-a0"}}, tiles = 0 '\000', points = 3, name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x287ccf8 "neil"}}, race = 0, job = 0, race_class_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2d85d28 "HuFi"}}, lvl = 1 '\001', best_skill = SK_ARMOUR, best_skill_lvl = 3 '\003', title = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x2d85f48 "Covered"}}, death_type = 0, death_source = 23, death_source_name = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x28c0ba8 "a jackal"}}, death_source_flags = {_M_t = {_M_impl = {, std::allocator > > >> = {<__gnu_cxx::new_allocator, std::allocator > > >> = {}, }, _M_key_compare = {, std::allocator >, std::basic_string, std::allocator >, bool>> = {}, }, _M_header = {_M_color = std::_S_red, _M_parent = 0x0, _M_left = 0x7fff05625e80, _M_right = 0x7fff05625e80}, _M_node_count = 0}}}, auxkilldata = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, indirectkiller = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x28c0ba8 "a jackal"}}, killerpath = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, last_banisher = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, dlvl = 1 '\001', absdepth = 1, branch = BRANCH_DUNGEON, map = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x28b8f18 "dpeg_arrival_radiant"}}, mapdesc = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, killer_map = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, final_hp = 0, final_max_hp = 18, final_max_max_hp = 18, final_mp = 1, final_max_mp = 1, final_base_max_mp = 1, damage = 2, source_damage = 2, turn_damage = 2, str = 16, intel = 8, dex = 12, ac = 6, ev = 6, sh = 8, god = GOD_NO_GOD, piety = -1, penance = -1, wiz_mode = 0 '\000', explore_mode = 0 '\000', birth_time = 1423629863, death_time = 1423629873, real_time = 10, num_turns = 40, num_aut = 424, num_diff_runes = 0, num_runes = 0, kills = 5, maxed_skills = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, fifteen_skills = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, status_effects = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, gold = 0, gold_found = 0, gold_spent = 0, zigs = 0, zigmax = 0, scrolls_used = 0, potions_used = 0, fields = {_M_t = { >> = { >> = {> = {}, , true>> = {> = {}, }, }, > = {_M_head_impl = 0x0}, }, }}} drain_amount = hpl = {hp = 2, hurt_type = 0} non_death = false env_death = #17 0x0000000000913b97 in player::hurt (this=0xe962e0, agent=0xebc298, amount=amount@entry=2, flavour=flavour@entry=BEAM_NONE, kill_type=KILLED_BY_MONSTER, source=..., aux=...) at player.cc:7190 No locals. #18 0x000000000054d649 in attack::inflict_damage (this=0x7fff056263e0, dam=2, flavour=BEAM_NONE, clean=) at attack.cc:1105 No locals. #19 0x000000000054cf2f in attack::handle_phase_damaged (this=0x7fff056263e0) at attack.cc:99 No locals. #20 0x00000000007e59a6 in melee_attack::handle_phase_damaged (this=0x7fff056263e0) at melee_attack.cc:567 shroud_broken = false #21 0x00000000007e38b0 in melee_attack::handle_phase_hit (this=0x7fff056263e0) at melee_attack.cc:467 hit_woke_orc = false stop_hit = #22 0x00000000007e2ca9 in melee_attack::attack (this=0x7fff056263e0) at melee_attack.cc:859 cont = gyre_name = {val = @0x7fff05626200, oldval = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}} shield_blocked = dummy = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}} gyre = ev = conducts = {{conduct = NUM_CONDUCTS, pgain = 0, known = true, enabled = false, victim = {_M_t = { >> = { >> = {> = {}, , true>> = {> = {}, }, }, > = {_M_head_impl = 0x0}, }, }}}, {conduct = NUM_CONDUCTS, pgain = 0, known = true, enabled = false, victim = {_M_t = { >> = { >> = {> = {}, , true>> = {> = {}, }, }, > = {_M_head_impl = 0x0}, }, }}}, {conduct = NUM_CONDUCTS, pgain = 0, known = true, enabled = false, victim = {_M_t = { >> = { >> = {> = {}, , true>> = {> = {}, }, }, > = {_M_head_impl = 0x0}, }, }}}} #23 0x00000000006568dd in fight_melee (attacker=0xebc298, defender=0xe962e0, did_hit=0x0, simu=) at fight.cc:273 melee_attk = { = {_vptr.attack = 0xbf0350, attacker = 0xebc298, defender = 0xe962e0, responsible = 0xebc298, attack_occurred = true, cancel_attack = false, did_hit = true, needs_message = true, attacker_visible = true, defender_visible = true, perceived_attack = true, obvious_effect = false, to_hit = 18, damage_done = 2, special_damage = 0, aux_damage = 0, min_delay = 0, final_attack_delay = 0, special_damage_flavour = BEAM_NONE, stab_attempt = false, stab_bonus = 0, apply_bleeding = false, ev_margin = 12, attk_type = AT_BITE, attk_flavour = AF_PLAIN, attk_damage = 3, weapon = 0x0, damage_brand = SPWPN_NORMAL, wpn_skill = SK_UNARMED_COMBAT, shield = 0x0, art_props = {mData = {0 }}, unrand_entry = 0x0, attacker_to_hit_penalty = 0, attack_verb = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x28dbac8 "bug"}}, verb_degree = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, no_damage_message = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, special_damage_message = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, aux_attack = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, aux_verb = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, attacker_armour_tohit_penalty = 0, attacker_shield_tohit_penalty = 0, defender_shield = 0xe97268, miscast_level = -1, miscast_type = 0, miscast_target = 0x0, fake_chaos_attack = false, simu = false, aux_source = {static npos = , _M_dataplus = {> = {<__gnu_cxx::new_allocator> = {}, }, _M_p = 0x11ca1d8 ""}}, kill_type = KILLED_BY_MONSTER}, attack_number = 0, effective_attack_number = 0, cleave_targets = { >> = {_M_impl = { >> = {<__gnu_cxx::new_allocator >> = {}, }, _M_node = {_M_next = 0x7fff05626580, _M_prev = 0x7fff05626580}}}, }, cleaving = false, attack_position = {x = 39, y = 32}} nrounds = orig_hp = 2 pos = {x = 40, y = 31} effective_attack_number = attack_number = #24 0x000000000080e4ca in handle_monster_move (mons=0xebc298) at mon-act.cc:2501 new_target = targ = old_energy = gold = entry = non_move_energy = #25 0x0000000000810565 in handle_monsters (with_noise=) at mon-act.cc:2979 mon = 0xebc298 oldspeed = 91 tries = #26 0x0000000000791424 in world_reacts () at main.cc:2458 No locals. #27 0x00000000007989fc in _input () at main.cc:1528 player_disabled = {was_disabled = false} #28 0x0000000000799725 in _launch_game () at main.cc:472 game_start = true ccon = {cstate = false, smartcstate = false} #29 0x000000000079c6b3 in _launch_game_loop () at main.cc:378 game_ended = false #30 main (argc=12, argv=0x7fff05627428) at main.cc:336 No locals. Compilation info: <<<<<<<<<<< Compiled with GCC 4.7.3 on Feb 10 2015 at 03:20:57 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -isystem /usr/include/ncursesw -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-f3423b35b1/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-f3423b35b1/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-f3423b35b1/data/web/" LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 1 Level id: D:1 Level build method = random_map_for_place, level layout type = rooms, absdepth0 = 0 Level vaults: dpeg_arrival_radiant layout_rooms Markers: <<<<<<<<<<<<<<<<<<<<<< Marker 0 at (48, 35): feature (stone_stairs_up_i) >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Welcome, neil the Human Fighter. The destiny of this world depends on the Orb of Zot. Go down and get it! Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You open the door. As you open the door, it creaks loudly! You hear a shout! A goblin opens the door. A goblin is nearby! A goblin is nearby! No target in range! No target in range! No target in range! You block the goblin's attack. You hit the goblin but do no damage. The goblin hits you but does no damage. You hit the goblin. The goblin is heavily wounded. The goblin hits you but does no damage. You hit the goblin. You kill the goblin! There is an open door here. A jackal comes into view. The jackal barks! A jackal comes into view. A kobold comes into view. It is wielding a whip. The jackal barks! Found 15 stones. A goblin comes into view. You closely miss the jackal. The goblin shouts! The jackal bites you but does no damage. You hit the kobold. You kill the kobold! The jackal bites you but does no damage. You closely miss the jackal. The jackal bites you. You block the jackal's attack. x2 A giant newt comes into view. You hit the jackal but do no damage. The jackal barely misses you. You block the jackal's attack. x2 You barely miss the jackal. The jackal barely misses you. You block the jackal's attack. The jackal bites you but does no damage. A rat comes into view. You hit the jackal but do no damage. You block the jackal's attack. The jackal bites you but does no damage. The jackal bites you. The jackal bites you but does no damage. You hit the goblin. You kill the goblin! The jackal barely misses you. You block the jackal's attack. The jackal closely misses you. You barely miss the giant newt. You block the jackal's attack. The jackal bites you but does no damage. The jackal barely misses you. The giant newt bites you but does no damage. The jackal bites you. You closely miss the giant newt. You block the jackal's attack. You block the jackal's attack. The giant newt bites you but does no damage. You block the jackal's attack. The jackal barely misses you. You hit the giant newt. You kill the giant newt! The jackal bites you but does no damage. You block the jackal's attack. The jackal barely misses you. You hit the rat. You kill the rat! You block the jackal's attack. The jackal bites you but does no damage. x2 Your shield and scale mail prevent you from hitting the jackal. The jackal bites you. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal barely misses you. You block the jackal's attack. x2 The jackal bites you. The jackal bites you but does no damage. The jackal bites you. The jackal barely misses you. You block the jackal's attack. The jackal bites you. You block the jackal's attack. The jackal bites you but does no damage. You block the jackal's attack. The jackal bites you but does no damage. x2 You block the jackal's attack. x2 The jackal barely misses you. The jackal bites you but does no damage. The jackal barely misses you. You block the jackal's attack. The jackal barely misses you. You block the jackal's attack. The jackal bites you. You block the jackal's attack. The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * You block the jackal's attack. x2 The jackal bites you but does no damage. x3 The jackal bites you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 0, saving_game: 0, updating_scores: 1: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_WAIT repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [neil] Species: Human Job: Fighter class_name: Fighter HP: 0/18; mods: 0/0 MP: 1/1; mod: 0 Stats: 16 (16) 8 (8) 12 (12) Position: (40, 31), god: No God (0), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 1 | 25 | 3 | 311 | 11/200 Short Blades | | 0 | 0 | 0 | 0 | 0/50 Long Blades | | 0 | 0 | 0 | 0 | 0/50 Axes | | 0 | 0 | 0 | 0 | 0/50 Maces & Flails | | 0 | 0 | 0 | 0 | 0/50 Polearms | | 0 | 0 | 0 | 0 | 0/50 Staves | | 0 | 0 | 0 | 0 | 0/50 Slings | | 0 | 0 | 0 | 0 | 0/50 Bows | | 0 | 0 | 0 | 0 | 0/50 Crossbows | | 0 | 0 | 0 | 0 | 0/50 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 1 | 25 | 3 | 321 | 21/200 Dodging | X | 0 | 0 | 0 | 0 | 0/50 Stealth | X | 0 | 0 | 0 | 0 | 0/42 Shields | X | 1 | 25 | 3 | 311 | 11/200 Unarmed Combat | X | 1 | 25 | 2 | 161 | 11/150 Spellcasting | X | 0 | 0 | 0 | 0 | 0/59 Conjurations | | 0 | 0 | 0 | 0 | 0/50 Hexes | | 0 | 0 | 0 | 0 | 0/50 Charms | | 0 | 0 | 0 | 0 | 0/50 Summonings | | 0 | 0 | 0 | 0 | 0/50 Necromancy | | 0 | 0 | 0 | 0 | 0/50 Translocations | | 0 | 0 | 0 | 0 | 0/50 Transmutations | | 0 | 0 | 0 | 0 | 0/50 Fire Magic | | 0 | 0 | 0 | 0 | 0/50 Ice Magic | | 0 | 0 | 0 | 0 | 0/50 Air Magic | | 0 | 0 | 0 | 0 | 0/50 Earth Magic | | 0 | 0 | 0 | 0 | 0/50 Poison Magic | | 0 | 0 | 0 | 0 | 0/50 Invocations | | 0 | 0 | 0 | 0 | 0/42 Evocations | | 0 | 0 | 0 | 0 | 0/42 Spell bugs: Durations: Attributes: #27: 5 #49: 40 #59: 1 Mutations: Inventory bugs: Equipment: eq slot #5, inv slot #2: +0 shield eq slot #6, inv slot #1: +0 scale mail }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: . ... #########. ......#)......... .......hp## ### .......h#.### #.# ...#...##..####'####..# . ..... ###..'...'..# ....... ####.<.#### ...... +...+ .(... ##+## .... . clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>