Dungeon Crawl Stone Soup version 0.22-a0-393-g7f50228 (webtiles) character file. 0 nebgrebaes the Skirmisher (level 1, 18/18 HPs) Began as a Formicid Abyssal Knight on May 3, 2018. Was a Follower of Lugonu. Quit the game on level 1 of the Abyss. The game lasted 00:00:45 (110 turns). nebgrebaes the Skirmisher (Formicid Abyssal Knight) Turns: 110, Time: 00:00:46 Health: 18/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 mace rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 mace (weapon) Armour b - a +0 leather armour (worn) Comestibles c - 3 rations Skills: * Level 3.2 Fighting * Level 2.0 Maces & Flails * Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Found a scroll labeled PILIOF QIPSES. Unknown command. Found a leather armour. d - a scroll labeled PILIOF QIPSES As you read the scroll labeled PILIOF QIPSES, it crumbles to dust. You feel momentarily disoriented. It was a scroll of magic mapping. You extend your mandibles. You dig through the rock wall. You dig through the rock wall. You can't dig through that. Found a gateway leading out of the Abyss. You extend your mandibles. You dig through the rock wall. A green death comes into view. The green death roars! You retract your mandibles. You extend your mandibles. You dig through the rock wall. A deep elf sorcerer comes into view. It is wielding a long sword. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### ## ## ##.### #. #. #..#.## .## #.##.#.##.#..# { #∩#.###.##.# #.####.# #....#..# #....#. #.###@#...{. ###.#. # #...#.#.#2. ###..## .. #..###. # ##. ## ..#.##. . ##..#### ##. . ## ......# .# ## [.#. .. # # #.e ## # You could see a deep elf sorcerer (wandering). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | nebgrebaes the Formicid Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 107 | Abyss:1 | Noticed a green death 110 | Abyss:1 | Noticed a deep elf sorcerer 110 | Abyss:1 | Quit the game Vault maps used: Action || total -------------------------++------- Abil: Dig || 3 Use: Scroll || 1 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 110 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+---------