Dungeon Sprint DCSS version 0.23-a0-54-gae6112e (console) character file. 25 narcow the Sneak (level 2, -11/19 HPs) Began as a Vampire Enchanter on Aug 9, 2018. Mangled by an ogre ... wielding a +0 giant club (30 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:18 (221 turns). narcow the Sneak (Vampire Enchanter) Turns: 221, Time: 00:00:19 Health: -11/19 AC: 2 Str: 7 XL: 2 Next: 82% Magic: 5/5 EV: 12 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Gourm . (no shield) rNeg + . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++++...... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: fangs 3, see invisible, unbreathing a: no special abilities You were in the Dungeon. You were not thirsty. You visited 1 branch Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Scrolls j - a scroll of blinking Potions d - a potion of blood e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic Skills: + Level 4.4 Short Blades - Level 2.1 Dodging + Level 7.7 Stealth - Level 2.0 Spellcasting + Level 4.4 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 3% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Confuse Hex ###..... 10% 3 ###.... Tukima's Dance Hex ###..... 10% 3 ###.... Ensorcelled Hibernation Hex/Ice #..... 12% 2 ###.... Dazzling Spray Conj/Hex #..... 24% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History You start resting. You recover from your berserk rage. You start resting. HP restored. Things that are here: a dagger; a ring mail; the goblin corpse of Ijyb You open the door. An ogre comes into view. It is wielding a giant club. The ogre shouts! There is an open door here. You hit the ogre but do no damage. The ogre misses you. Things that are here: a dagger; a ring mail; the goblin skeleton of Ijyb There is an open door, spattered with blood here. There is a fountain of clear blue water here. Okay, then. Unknown command. The ogre hits you with a giant club!! Ouch! That really hurt! You die... ########## #<.#..'..# #..').#..+ #..#####+# #..# #.O# #@.# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | narcow the Vampire Enchanter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 1 | D | Noticed Ijyb 13 | D | Killed Ijyb 13 | D | Reached skill level 7 in Stealth 13 | D | Reached XP level 2. HP: 9/19 MP: 5/5 211 | D | Noticed an ogre 221 | D | Mangled by an ogre Vault maps used: D: dungeon_sprint_1 Skill XL: | 1 | ---------------+----+----- Short Blades | 4 | 4.4 Stealth | 7 | 7.7 Dodging | | 2.1 Spellcasting | | 2.0 Hexes | | 4.4 Action || total -------------------------++------- Melee: Dagger || 11 Use: Potion || 1 Dodge: Dodged || 2 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 36 | 0.0 | 0 | 1 | 0.0 | 221 +---------+---------+-------+---------+---------+-------+--------- D | 0 | 36 | 0.0 | 0 | 1 | 0.0 | 221 +---------+---------+-------+---------+---------+-------+---------