Dungeon Sprint DCSS version 0.23-a0-49-gd9f7a49 (console) character file. 26 narcow the Skirmisher (level 3, -13/24 HPs) Began as a Gargoyle Fighter on Aug 6, 2018. Mangled by an ogre ... wielding a +0 giant club (18 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:24 (69 turns). narcow the Skirmisher (Gargoyle Fighter) Turns: 69, Time: 00:00:24 Health: -13/24 AC: 10 Str: 19 XL: 3 Next: 8% Magic: 3/3 EV: 7 Int: 9 God: Gold: 0 SH: 9 Dex: 9 Spells: 2/2 levels left rFire . . . SeeInvis . a - +0 flail rCold . . . Gourm . c - +0 shield rNeg + . . Faith . b - +0 scale mail rPois ∞ Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: negative energy resistance 1, electricity resistance, unbreathing, petrification resistance, rot immunity, AC +3 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 flail (weapon) Armour b - a +0 scale mail (worn) c - a +0 shield (worn) Wands l - a wand of digging (9) Scrolls k - a scroll of blinking Potions d - a potion of might e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Comestibles f - a ration Skills: + Level 4.5 Fighting * Level 4.5 Maces & Flails - Level 3.2 Armour + Level 4.5 Shields You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are resistant to torment. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You can survive without breathing. You are immune to petrification. You are immune to rotting. Message History You feel clever. l - a wand of digging (9) You see here a leather armour. You start resting. HP restored. As you open the door, it creaks loudly! An ogre comes into view. It is wielding a giant club. Your shield and scale mail prevent you from hitting the ogre. The ogre barely misses you. You barely miss the ogre. The ogre hits you with a giant club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You sock the ogre! The ogre is moderately wounded. The ogre hits you but does no damage. You barely miss the ogre. The ogre is moderately wounded. The ogre hits you with a giant club!! Ouch! That really hurt! You die... ########## #<.#.@O..# #..'[.#..+ #..#### +# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | narcow the Gargoyle Fighter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 1/1 1 | D | Noticed Ijyb 13 | D | Killed Ijyb 13 | D | Reached XP level 2. HP: 16/20 MP: 2/2 13 | D | Reached XP level 3. HP: 20/24 MP: 3/3 64 | D | Noticed an ogre 69 | D | Mangled by an ogre Vault maps used: D: dungeon_sprint_1 Skill XL: | 1 | ---------------+----+----- Fighting | 4 | 4.5 Maces & Flails | 4 | 4.5 Shields | 4 | 4.5 Armour | | 3.2 Action || total -------------------------++------- Melee: Flail || 15 Armor: Scale mail || 5 Dodge: Dodged || 3 Block: Shield || 6 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 38 | 0.0 | 0 | 1 | 0.0 | 69 +---------+---------+-------+---------+---------+-------+--------- D | 0 | 38 | 0.0 | 0 | 1 | 0.0 | 69 +---------+---------+-------+---------+---------+-------+---------