Dungeon Sprint DCSS version 0.23-a0-49-gd9f7a49 (console) character file. 25 narcow the Conjurer (level 2, -19/15 HPs) Began as a Deep Elf Conjurer on Aug 6, 2018. Demolished by an ogre ... wielding a +0 giant club (23 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:22 (68 turns). narcow the Conjurer (Deep Elf Conjurer) Turns: 68, Time: 00:00:23 Health: -19/15 AC: 2 Str: 5 XL: 2 Next: 82% Magic: 5/11 EV: 13 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 10/13 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.12/turn (no ring) @: no status effects A: no striking features a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Wands b - a wand of digging (7) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Comestibles c - a ration Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 6.1 Spellcasting + Level 6.2 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None b - Searing Ray Conj ####.. 1% 2 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Iskenderun's Mystic Bla Conj ####.... 9% 4 ####... Fulminant Prism Conj/Hex ###....... 30% 4 ####... Dazzling Spray Conj/Hex ###... 9% 3 ##..... Force Lance Conj/Tloc ###..... 30% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History (Press . to maintain the ray.) The searing ray hits the ogre. The ogre is moderately wounded. The ogre misses you. The searing ray hits the ogre. The ogre is severely wounded. The searing ray hits the ogre. The ogre is almost dead. You finish channeling your searing ray. The ogre hits you with a giant club! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The magic dart hits the ogre. The ogre is almost dead. The ogre hits you with a giant club!! Ouch! That really hurt! You die... ########## #<.#.@O..# #..').#..+ #...### +# #..## #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | narcow the Deep Elf Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 2 | D | Noticed Ijyb 20 | D | Killed Ijyb 20 | D | Reached XP level 2. HP: 15/15 MP: 7/11 61 | D | Learned a level 2 spell: Searing Ray 63 | D | Noticed an ogre 68 | D | Demolished by an ogre Vault maps used: D: dungeon_sprint_1 Skill XL: | 1 | ---------------+----+----- Spellcasting | 6 | 6.1 Conjurations | 6 | 6.2 Dodging | | 2.4 Stealth | | 2.4 Action || total -------------------------++------- Melee: Unarmed || 16 Cast: Magic Dart || 1 Searing Ray || 1 Use: Potion || 1 Dodge: Dodged || 5 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 36 | 0.0 | 0 | 1 | 0.0 | 68 +---------+---------+-------+---------+---------+-------+--------- D | 0 | 36 | 0.0 | 0 | 1 | 0.0 | 68 +---------+---------+-------+---------+---------+-------+---------