Dungeon Sprint DCSS version 0.22-a0-579-gb62a27e (console) character file. 0 narcow the Ducker (level 1, -10/24 HPs) Began as a Demonspawn Gladiator on July 1, 2018. Mangled by a merfolk siren ... wielding a +0 trident (14 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:13 (8 turns). narcow the Ducker (Demonspawn Gladiator) Turns: 8, Time: 00:00:13 Health: -10/24 AC: 4 Str: 19 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 9 God: Gold: 0 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 quarterstaff rCold . . . Gourm . (shield currently unavailable) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . c - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth .......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.07/turn (no ring) @: berserking, very quick A: no striking features a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 quarterstaff (weapon) Missiles d - 3 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls k - a scroll of blinking Potions e - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic Comestibles f - a ration Skills: + Level 2.0 Fighting + Level 2.6 Staves - Level 1.7 Throwing - Level 2.6 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History As you close the door, it creaks loudly! You break out of your daze! A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! A merfolk siren opens the door. You feel a strong urge to attack something. There is an open door here. You closely miss the merfolk siren. The merfolk siren hits you with a trident! You thump the merfolk siren! The merfolk siren is moderately wounded. The merfolk siren hits you with a trident! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You miss the merfolk siren. The merfolk siren is moderately wounded. You hit the merfolk siren but do no damage. The merfolk siren is moderately wounded. The merfolk siren hits you with a trident! Ouch! That really hurt! You die... ## #+# #.## ##.##...# +.<.@m# ##.##...# #+# #.## ## You could see a merfolk siren. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | narcow the Demonspawn Gladiator began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 1 | D | Noticed a merfolk siren 8 | D | Mangled by a merfolk siren Vault maps used: D: the_violet_keep_of_menkaure Action || total -------------------------++------- Melee: Quarterstaff || 4 Use: Potion || 1 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 8 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+---------