Dungeon Sprint DCSS version 0.22-a0-374-g5dfd9e3 (console) character file. 9 narcow the Ogre Mage (level 2, -9/24 HPs) Began as an Ogre Wizard on Apr 26, 2018. Mangled by a crocodile (14 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:38 (320 turns). narcow the Ogre Mage (Ogre Wizard) Turns: 320, Time: 00:00:39 Health: -9/24 AC: 3 Str: 10 XL: 2 Next: 16% Magic: 2/7 EV: 10 Int: 19 God: Gold: 243 SH: 0 Dex: 7 Spells: 9/10 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . b - +0 hat rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... NoTele + (boots unavailable) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: large, unfitting armour, tough skin 1 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch You collected 243 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 hat (worn) Scrolls j - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic Comestibles d - a ration Skills: - Level 1.7 Dodging - Level 1.4 Stealth + Level 4.9 Spellcasting + Level 2.7 Conjurations Level 0.8 Summonings Level 0.8 Translocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 4% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (moderately wounded) The magic dart hits the crocodile. The crocodile is moderately wounded. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - crocodile Aim: a crocodile (moderately wounded) The magic dart hits the crocodile. The crocodile is moderately wounded. The crocodile bites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The crocodile bites you! Ouch! That really hurt! You die... ++ .. .. .#### ...# ## ..## #+# #.##..# ##.####†#..# +.<.'.##'t@# ##.##...#....# #+###.##§.§§..≈ ###§≈.....≈#+ ≈≈§≈≈..≈#. ≈≈≈≈§≈≈.≈#. §§§§≈≈≈≈≈#. ≈≈§§§§≈≈≈≈#. You could see a crocodile. Vanquished Creatures 3 worms (D) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | narcow the Ogre Wizard began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 5/5 9 | D | Reached skill level 4 in Spellcasting 14 | D | Reached XP level 2. HP: 5/24 MP: 2/7 314 | D | Noticed a crocodile 320 | D | Mangled by a crocodile Vault maps used: D: the_violet_keep_of_menkaure Skill XL: | 1 | ---------------+----+----- Spellcasting | 4 | 4.9 Conjurations | 2 | 2.7 Dodging | | 1.7 Stealth | | 1.4 Summonings | | 0.8 Translocations | | 0.8 Action || total -------------------------++------- Melee: Unarmed || 11 Cast: Magic Dart || 15 Use: Potion || 1 Dodge: Dodged || 3 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 14 | 0.0 | 0 | 3 | 0.0 | 320 +---------+---------+-------+---------+---------+-------+--------- D | 0 | 14 | 0.0 | 0 | 3 | 0.0 | 320 +---------+---------+-------+---------+---------+-------+---------