Dungeon Sprint DCSS version 0.22-a0-368-g870eee8 (console) character file. 12 narcow the Gusty (level 2, -9/13 HPs) Began as a Vine Stalker Air Elementalist on Apr 23, 2018. Mangled by an ogre ... wielding a +0 giant club (22 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:50 (69 turns). narcow the Gusty (Vine Stalker Air Elementalist) Turns: 69, Time: 00:00:50 Health: -9/13 AC: 2 Str: 10 XL: 2 Next: 33% Magic: 0/7 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 6/7 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no potion heal 3, rot immunity a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage Comestibles c - a ration Skills: - Level 1.5 Dodging - Level 2.4 Stealth + Level 3.1 Spellcasting + Level 2.3 Conjurations * Level 4.4 Air Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air ##.. 4% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. You are immune to rotting. Message History The leopard gecko is almost dead. The zap hits the dart slug. The dart slug is severely wounded. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant club (moderately wounded) The zap hits the ogre. The ogre is moderately wounded. The zap misses the bat zombie. The zap hits the quokka. The quokka is moderately wounded. The zap hits the leopard gecko. You kill the leopard gecko! Your Spellcasting skill increases to level 3! The zap hits the dart slug. You kill the dart slug! The ogre hits you with a giant club!! Ouch! That really hurt! You die... ▓+▓ ▓.▓ ▓†▓ ▓.▓ ▓r▓ ▓Z▓ ▓O▓ ▓@▓ ▓(▓ ▓.▓ ▓)▓ ▓)▓ ▓†▓ ▓.▓ ▓.▓ ▓.▓ ▓<▓ ▓▓▓ You could see an ogre, a bat zombie and a quokka. Vanquished Creatures 2 dart slugs (D) A leopard gecko (D) 2 goblins (D) A hobgoblin (D) A kobold (D) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | narcow the Vine Stalker Air Elementalist began the quest for the Orb. 0 | D | Reached XP level 1. HP: 9/9 MP: 4/4 10 | D | Reached skill level 4 in Air Magic 10 | D | Reached XP level 2. HP: 13/13 MP: 0/6 66 | D | Noticed an ogre 69 | D | Mangled by an ogre Vault maps used: D: linesprint Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 2 | 2.3 Air Magic | 4 | 4.4 Spellcasting | 3 | 3.1 Dodging | | 1.5 Stealth | | 2.4 Action || total -------------------------++------- Melee: Unarmed || 2 Cast: Shock || 7 Dodge: Dodged || 4 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 18 | 0.0 | 0 | 7 | 0.0 | 69 +---------+---------+-------+---------+---------+-------+--------- D | 0 | 18 | 0.0 | 0 | 7 | 0.0 | 69 +---------+---------+-------+---------+---------+-------+---------