Dungeon Sprint DCSS version 0.22-a0-284-g99d1f74 (console) character file. 0 narcow the Insei (level 1, 2/15 HPs) Began as a Barachi Transmuter on Mar 22, 2018. Quit the game in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:26 (15 turns). narcow the Insei (Barachi Transmuter) Turns: 15, Time: 00:00:27 Health: 2/15 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 2/3 EV: 12 Int: 13 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (boots currently unavailable) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: appendage (expiring), slow A: +LOS, swims, talons 3, slowness 1, strong legs 1 a: Hop, End Transformation You were in the Dungeon. You were not hungry. You had grown temporary talons. You visited 1 branch Inventory: Missiles a - 12 arrows Armour b - a +0 robe (worn) Scrolls j - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 2 potions of magic i - a potion of berserk rage Comestibles d - a ration Skills: - Level 1.2 Fighting - Level 2.1 Dodging - Level 3.2 Unarmed Combat - Level 2.1 Spellcasting + Level 2.1 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Tmut #..... 10% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations Shadows flee at your approach. (+LOS) You can swim through water. You cover ground slowly. You can hop short distances. You have claws for feet. Message History Your transformation is almost over. Ijyb hits you with a club. * * * LOW HITPOINT WARNING * * * You hit Ijyb. Ijyb is heavily wounded. Ijyb hits you but does no damage. You closely miss Ijyb. Your punch misses Ijyb. Ijyb is heavily wounded. Ijyb hits you with a club. * * * LOW HITPOINT WARNING * * * Hop to where? Press: ? - help, Dir - move target cursor, f - you Okay, then. You completely miss Ijyb. Your kick misses Ijyb. Ijyb is heavily wounded. Ijyb barely misses you. You hit Ijyb but do no damage. Ijyb is heavily wounded. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ####### #<.#.g+ #..'@.# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | narcow the Barachi Transmuter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 15/15 MP: 3/3 2 | D | Noticed Ijyb 15 | D | Quit the game Vault maps used: D: dungeon_sprint_1 Action || total -------------------------++------- Melee: Unarmed || 10 Kick || 2 Cast: Beastly Appendage || 1 Dodge: Dodged || 4 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 15 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+---------