Dungeon Sprint DCSS version 0.21.0-3-g78d12a8 (console) character file. 0 narcow the Sneak (level 1, -5/15 HPs) Began as a Spriggan Assassin on Jan 9, 2018. Slain by a merfolk siren ... wielding a +0 trident (8 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:09 (14 turns). narcow the Sneak (Spriggan Assassin) Turns: 14, Time: 00:00:10 Health: -5/15 AC: 3 Str: 12 XL: 1 Next: 0% Magic: 2/2 EV: 17 Int: 12 God: Gold: 0 SH: 0 Dex: 17 Spells: 0/0 levels left rFire . . . SeeInvis + a - +2 dagger rCold . . . Gourm . (shield restricted) rNeg . . . Faith . c - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . d - +0 cloak rCorr . Harm . (gloves unavailable) MR ..... NoTele + (boots unavailable) Stlth .......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: berserking (expiring), very quick A: very small, unfitting armour, see invisible, herbivore, speed 3, slow metabolism 2 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +2 dagger (weapon) b - a +0 blowgun Missiles e - 8 poisoned needles f - 2 curare-tipped needles Armour c - a +0 robe (worn) d - a +0 cloak (worn) Scrolls m - a scroll of blinking Potions h - a potion of curing i - a potion of heal wounds j - a potion of haste k - 2 potions of magic Comestibles g - a ration Skills: - Level 1.5 Fighting - Level 2.1 Short Blades - Level 2.0 Throwing - Level 1.5 Dodging + Level 5.8 Stealth You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You are a herbivore. You cover ground extremely quickly. You need consume almost no food. Message History You are no longer entranced. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! A merfolk siren opens the door. You feel a strong urge to attack something. There is an open door here. You hit the merfolk siren. The merfolk siren is lightly wounded. The merfolk siren misses you. You hit the merfolk siren. The merfolk siren is moderately wounded. The merfolk siren hits you with a trident! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You completely miss the merfolk siren. The merfolk siren is moderately wounded. You barely miss the merfolk siren. The merfolk siren is moderately wounded. The merfolk siren hits you with a trident! Ouch! That really hurt! You die... ## # ##.# #+# .## #...##.##.w.# #m@.<.+# #...##.##$w.# ##.# #+# .## ## .#. # H# #H ## ## You could see a merfolk siren. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | narcow the Spriggan Assassin began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 2/2 1 | D | Noticed a tyrant leech 1 | D | Noticed a tyrant leech 4 | D | Noticed a hippogriff 4 | D | Noticed a hippogriff 7 | D | Noticed a merfolk siren 14 | D | Slain by a merfolk siren Action || total -------------------------++------- Melee: Dagger || 4 Use: Potion || 1 Dodge: Dodged || 1