Dungeon Sprint DCSS version 0.21.0-3-g78d12a8 (console) character file. 0 narcow the Sneak (level 1, -4/15 HPs) Began as a Spriggan Assassin on Jan 8, 2018. Slain by a merfolk siren ... wielding a +0 spear (19 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:15 (8 turns). narcow the Sneak (Spriggan Assassin) Turns: 8, Time: 00:00:15 Health: -4/15 AC: 3 Str: 12 XL: 1 Next: 0% Magic: 2/2 EV: 17 Int: 12 God: Gold: 0 SH: 0 Dex: 17 Spells: 0/0 levels left rFire . . . SeeInvis + a - +2 dagger rCold . . . Gourm . (shield restricted) rNeg . . . Faith . c - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . d - +0 cloak rCorr . Harm . (gloves unavailable) MR ..... NoTele + (boots unavailable) Stlth .......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: berserking, very quick A: very small, unfitting armour, see invisible, herbivore, speed 3, slow metabolism 2 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +2 dagger (weapon) b - a +0 blowgun Missiles e - 8 poisoned needles f - 2 curare-tipped needles Armour c - a +0 robe (worn) d - a +0 cloak (worn) Scrolls m - a scroll of blinking Potions h - a potion of curing i - a potion of heal wounds j - a potion of haste k - 2 potions of magic Comestibles g - a ration Skills: - Level 1.5 Fighting + Level 2.1 Short Blades - Level 2.0 Throwing - Level 1.5 Dodging + Level 5.8 Stealth You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute eyesight. (SInv) You are a herbivore. You cover ground extremely quickly. You need consume almost no food. Message History Found a staircase leading out of the dungeon. You open the door. 2 tyrant leeches come into view. Found 243 gold pieces. As you close the door, it creaks loudly! You open the door. A merfolk siren comes into view. It is wielding a spear. Found 243 gold pieces. The merfolk siren chants a haunting song. You are mesmerised by the merfolk siren! There is an open door here. You cannot move away from the merfolk siren! There's nothing to close nearby. Okay, then. You break out of your daze! A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The merfolk siren hits you with a spear!! Ouch! That really hurt! You die... ##+## ##...## #.@#..# ##.m.# # ##'## .## ##.##.w.# +.<.+# ##.##.w$# #+# .## # You could see a merfolk siren. Vanquished Creatures (others) A crocodile (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | narcow the Spriggan Assassin began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 2/2 1 | D | Noticed a tyrant leech 1 | D | Noticed a tyrant leech 4 | D | Noticed a merfolk siren 8 | D | Killed a crocodile 8 | D | Slain by a merfolk siren Action || total -------------------------++------- Use: Potion || 1