Dungeon Sprint DCSS version 0.21-a0-538-gd16b88a (console) character file. 0 narcow the Gusty (level 1, -3/15 HPs) Began as a Tengu Air Elementalist on Dec 15, 2017. Slain by a merfolk siren ... wielding a cursed -3 spear (6 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:07 (10 turns). narcow the Gusty (Tengu Air Elementalist) Turns: 10, Time: 00:00:07 Health: -3/15 AC: 2 Str: 13 XL: 1 Next: 0% Magic: 4/4 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (boots unavailable) Stlth .......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) @: berserking (expiring), very quick A: beak, talons 3 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Books b - a book of Air Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Charms/Air 2 c - Static Discharge Conjuration/Air 3 d - Airstrike Air 4 e - Lightning Bolt Conjuration/Air 5 Comestibles c - a bread ration Skills: - Level 2.1 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 1.3 Conjurations + Level 4.0 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air #... 8% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History The merfolk siren closely misses you. You barely miss the merfolk siren. Your kick misses the merfolk siren. Your peck misses the merfolk siren. The merfolk siren is lightly wounded. You barely miss the merfolk siren. You claw the merfolk siren! The merfolk siren is moderately wounded. The merfolk siren barely misses you. You punch the merfolk siren! Your peck misses the merfolk siren. The merfolk siren is heavily wounded. The merfolk siren hits you but does no damage. You punch the merfolk siren! Your kick misses the merfolk siren. The merfolk siren is severely wounded. You punch the merfolk siren! Your peck misses the merfolk siren. The merfolk siren is almost dead. The merfolk siren hits you with a spear! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You completely miss the merfolk siren. Your kick misses the merfolk siren. Your peck misses the merfolk siren. The merfolk siren is almost dead. The merfolk siren hits you with a spear. You die... ## ## ##. .## #..#..# #.m.# #@# ##.## +.<.+ ##.## #+# You could see a merfolk siren. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | narcow the Tengu Air Elementalist began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 4/4 1 | D | Noticed a merfolk siren 10 | D | Slain by a merfolk siren Vault maps used: D: the_violet_keep_of_menkaure Action || total -------------------------++------- Melee: Unarmed || 7 Kick || 1 Use: Potion || 1 Dodge: Dodged || 3 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 10 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+---------