Dungeon Sprint DCSS version 0.21-a0-528-gf531e82 (console) character file. 12 narcow the Caller (level 2, -1/19 HPs) Began as a Mummy Summoner on Dec 8, 2017. Slain by an ogre ... wielding a +0 giant club (20 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:37 (80 turns). narcow the Caller (Mummy Summoner) Turns: 80, Time: 00:00:37 Health: -1/19 AC: 2 Str: 11 XL: 2 Next: 20% Magic: 0/5 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/6 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of blinking Books b - a book of Callings Spells Type Level a - Summon Small Mammal Summoning 1 b - Call Imp Summoning 2 c - Call Canine Familiar Summoning 3 d - Summon Guardian Golem Hexes/Summoning 3 e - Summon Lightning Spire Summoning/Air 4 f - Summon Ice Beast Ice/Summoning 4 Skills: - Level 1.5 Dodging - Level 1.5 Stealth - Level 2.6 Spellcasting + Level 5.0 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Summon Small Mammal Summ ###. 2% 1 N/A b - Call Imp Summ ###..... 4% 2 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History Casting: Call Imp Confirm with . or Enter, or press ? or * to list all spells. You open the door. An ogre comes into view. It is wielding a giant club. The ogre shouts! There is an open door here. You swap places. Your crimson imp blinks! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target cursor, f - ogre Aim: an ogre, wielding a giant club Attack! Your quokka bites the ogre. The ogre hits you with a giant club!! Ouch! That really hurt! You die... ########## #<.#5rO..# #5['.@#..+ #..#####+# #..# #..# #..# #⌠⌠# #### You could see an ogre, a friendly crimson imp, a friendly white imp and a friendly quokka. Vanquished Creatures (collateral kills) Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | narcow the Mummy Summoner began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 4/4 5 | D | Noticed Ijyb 24 | D | Killed Ijyb 24 | D | Reached skill level 5 in Summonings 24 | D | Reached XP level 2. HP: 17/19 MP: 1/5 72 | D | Learned a level 2 spell: Call Imp 78 | D | Noticed an ogre 80 | D | Slain by an ogre Vault maps used: D: dungeon_sprint_1 Skill XL: | 1 | ---------------+----+----- Summonings | 5 | 5.0 Dodging | | 1.5 Stealth | | 1.5 Spellcasting | | 2.6 Action || total -------------------------++------- Melee: Unarmed || 7 Cast: Summon Small Mamm || 6 Call Imp || 2 Dodge: Dodged || 3 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 18 | 0.0 | 0 | 1 | 0.0 | 80 +---------+---------+-------+---------+---------+-------+--------- D | 0 | 18 | 0.0 | 0 | 1 | 0.0 | 80 +---------+---------+-------+---------+---------+-------+---------