Dungeon Sprint DCSS version 0.21-a0-509-gecc5317 (console) character file. 25 narcow the Sneak (level 2, -11/11 HPs) Began as a Felid Conjurer on Nov 29, 2017. Mangled by an ogre ... wielding a +0 giant spiked club (22 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:36 (218 turns). narcow the Sneak (Felid Conjurer) Turns: 218, Time: 00:00:37 Health: -11/11 AC: 1 Str: 4 XL: 2 Next: 82% Magic: 3/6 EV: 18 Int: 16 God: Gold: 0 SH: 0 Dex: 16 Spells: 2/5 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + (weapon unavailable) rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... NoTele + (boots unavailable) Stlth ++++...... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore 3, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Scrolls h - a scroll of blinking Potions c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic Books a - a book of Conjurations Spells Type Level a - Magic Dart Conjuration 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Force Lance Conjuration/Translocation 4 f - Iskenderun's Mystic Blast Conjuration 4 Comestibles b - a meat ration Skills: - Level 2.6 Dodging + Level 6.3 Stealth - Level 2.0 Spellcasting + Level 5.2 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 2% 1 #...... b - Searing Ray Conj ###... 3% 2 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History You see here a leather armour. There is an open door here. The helpless ogre fails to defend itself. You claw the ogre! The ogre is heavily wounded. The ogre completely misses you. There is an open door here. You see here a leather armour. Cast which spell? (? or * to list) Aiming: Searing Ray Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a giant spiked club (heavily wounded) The searing ray hits the ogre. The ogre is severely wounded. (Press . to maintain the ray.) The searing ray hits the ogre. The ogre is almost dead. The ogre hits you with a giant spiked club!! Ouch! That really hurt! You die... ########## #<.#.@O..# #..'..#..+ #..#####+# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | narcow the Felid Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 7/7 MP: 4/4 2 | D | Noticed Ijyb 15 | D | Killed Ijyb 15 | D | Reached skill level 6 in Stealth 15 | D | Reached skill level 5 in Conjurations 15 | D | Reached XP level 2. HP: 6/11 MP: 6/6 211 | D | Learned a level 2 spell: Searing Ray 211 | D | Noticed an ogre 218 | D | Mangled by an ogre Vault maps used: D: dungeon_sprint_1 Skill XL: | 1 | ---------------+----+----- Stealth | 6 | 6.3 Conjurations | 5 | 5.2 Dodging | | 2.6 Spellcasting | | 2.0 Action || total -------------------------++------- Melee: Unarmed || 11 Bite || 1 Cast: Searing Ray || 1 Use: Potion || 1 Stab: Sleeping || 1 Armor: Skin || 1 Dodge: Dodged || 5 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 36 | 0.0 | 0 | 1 | 0.0 | 218 +---------+---------+-------+---------+---------+-------+--------- D | 0 | 36 | 0.0 | 0 | 1 | 0.0 | 218 +---------+---------+-------+---------+---------+-------+---------