Dungeon Sprint DCSS version 0.21-a0-401-g0b6bec4 (console) character file. 0 narcow the Cudgeler (level 1, 0/33 HPs) Began as a Troll Monk on Oct 24, 2017. Slain by a merfolk siren ... wielding a +0 spear (16 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:13 (10 turns). narcow the Cudgeler (Troll Monk) Turns: 10, Time: 00:00:14 Health: 0/33 AC: 5 Str: 23 XL: 1 Next: 0% Magic: 0/0 EV: 10 Int: 6 God: Gold: 0 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 mace rCold . . . Gourm + (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR ..... NoTele + (boots unavailable) Stlth .......... (no amulet) HPRegen 0.51/turn (no ring) MPRegen 0.07/turn (no ring) @: berserking, hasted, very quick A: unfitting armour, claws 3, fast metabolism 3, gourmand, regeneration 1, shaggy fur 1, tough skin 2 a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +0 mace (weapon) Armour b - a +0 robe (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds g - 2 potions of magic Comestibles c - 2 bread rations Skills: + Level 2.4 Fighting + Level 2.6 Maces & Flails - Level 2.4 Dodging - Level 1.0 Stealth You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your metabolism is lightning-fast. You like to eat raw meat. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have very tough skin. (AC +2) Message History A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! A merfolk siren opens the door. You feel a strong urge to attack something. The merfolk siren hits you with a spear! There is an open door here. You thump the merfolk siren! The merfolk siren is lightly wounded. The merfolk siren barely misses you. You sock the merfolk siren! The merfolk siren is heavily wounded. The merfolk siren hits you but does no damage. You thump the merfolk siren! The merfolk siren is severely wounded. You barely miss the merfolk siren. The merfolk siren is severely wounded. The merfolk siren hits you with a spear! You miss the merfolk siren. The merfolk siren is severely wounded. The merfolk siren hits you with a spear! You die... ## #+# #.## ##.##...# +.<.@m# ##.##...# #+# #.## ## You could see a merfolk siren. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | narcow the Troll Monk began the quest for the Orb. 0 | D | Reached XP level 1. HP: 22/22 MP: 0/0 1 | D | Noticed a merfolk siren 10 | D | Slain by a merfolk siren Vault maps used: D: the_violet_keep_of_menkaure Action || total -------------------------++------- Melee: Mace || 5 Use: Potion || 2 Armor: Robe || 1 Dodge: Dodged || 1 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 10 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+---------