Dungeon Crawl Stone Soup version 0.25-a0-294-gea9b1ad (webtiles) character file. Game seed: 3986966320916671262, levelgen mode: deterministic 3 nago the Vexing (level 1, 0/15 HPs) Began as a Human Arcane Marksman on Dec 18, 2019. Slain by a ball python (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:22 (162 turns). nago the Vexing (Human Arcane Marksman) Turns: 162, Time: 00:00:22 Health: 0/15 AC: 2 Str: 10 XL: 1 Next: 55% Magic: 2/2 EV: 9 Int: 13 God: Gold: 0 SH: 0 Dex: 13 Spells: 1/2 levels left rFire . . . SeeInvis . a - +0 shortbow rCold . . . Gourm . (shield currently unavailable) rNeg . . . Faith . e - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.08/turn (no ring) @: constricted A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 shortbow (weapon) Missiles b - a stone d - 5 arrows (quivered) Armour e - a +0 robe (worn) Comestibles f - a ration Skills: + Level 1.1 Fighting * Level 2.2 Bows - Level 2.0 Dodging - Level 1.0 Spellcasting - Level 3.0 Hexes You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger z - Corona Hex #...... 9% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex #....... 12% 2 ###.... Inner Flame Hex/Fire #....... 41% 3 ####... Portal Projectile Hex/Tloc #..... 41% 3 ####... Cause Fear Hex #......... 63% 4 #####.. Leda's Liquefaction Hex/Erth #......... 83% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Aim: a ball python (constricting you) You shoot an arrow. The arrow hits the ball python but does no damage. The ball python bites you but does no damage. The ball python constricts you. The kobold throws a stone. The stone hits you but does no damage. You take 1 damage, and have 9/15 hp. Spoiler Alert: The ball python can constrict! Firing (i - inventory. (/) - cycle) d - 12 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ball python Aim: a ball python (constricting you) You shoot an arrow. The arrow closely misses the ball python. The ball python bites you but does no damage. The ball python constricts you. The ball python bites you but does no damage. The ball python constricts you. You take 1 damage, and have 8/15 hp. Spoiler Alert: The ball python can constrict! Firing (i - inventory. (/) - cycle) d - 11 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ball python Aim: a ball python (constricting you) You shoot an arrow. The arrow closely misses the ball python. The kobold throws a stone. The stone hits you but does no damage. The ball python barely misses you. The ball python constricts you. You take 1 damage, and have 7/15 hp. Spoiler Alert: The ball python can constrict! Unknown command. Firing (i - inventory. (/) - cycle) d - 10 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ball python Aim: a ball python (constricting you) You shoot an arrow. The arrow barely misses the ball python. The kobold throws a stone. The stone barely misses you. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. You take 3 damage, and have 4/15 hp. Spoiler Alert: The ball python can constrict! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You escape the ball python's grasp. Things that are here: a +0 club; a hobgoblin corpse Spoiler Alert: The ball python can constrict! The ball python bites you but does no damage. The ball python grabs you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. You take 3 damage, and have 1/15 hp. MP restored: 2 Spoiler Alert: The ball python can constrict! You escape the ball python's grasp. The kobold barely misses you. There is a large open door here. You aren't carrying any potions. Casting: Corona (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ball python Aim: a ball python (chance to defeat MR: 61%) Okay, then. Spoiler Alert: The ball python can constrict! Firing (i - inventory. (/) - cycle) d - 9 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ball python Aim: a ball python You shoot an arrow. The arrow closely misses the kobold. The arrow closely misses the ball python. The kobold closely misses you. Spoiler Alert: The ball python can constrict! Firing (i - inventory. (/) - cycle) d - 8 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ball python Aim: a ball python You shoot an arrow. The arrow hits the kobold. You kill the kobold! The ball python completely misses you. The ball python misses you. Spoiler Alert: The ball python can constrict! Firing (i - inventory. (/) - cycle) d - 7 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ball python Aim: a ball python You shoot an arrow. The arrow barely misses the ball python. The ball python barely misses you. The ball python grabs you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. You take 1 damage, and have 1/15 hp. Spoiler Alert: The ball python can constrict! Unknown command. Firing (i - inventory. (/) - cycle) d - 6 arrows (quivered) Press: ? - help, Shift-Dir - straight line, f/p - ball python Aim: a ball python (constricting you) You shoot an arrow. The arrow hits the ball python. The ball python is severely wounded. The ball python closely misses you. The ball python constricts you. The ball python bites you. You die... .# #### .. ##..# #. ###.#.# #(# ##...#.# ##>. ###..<.#.# .## .(. #.'#...#.# ....(#(##.'####8.# ..(....().#(####.# ....#...g.##gS@.## . ##.########## #. (. ..[ #.#. .... You could see a goblin and a ball python. Vanquished Creatures A hobgoblin (D:1) 2 kobolds (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nago the Human Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 153 | D:1 | HP: 3/15 [ball python (1)] 153 | D:1 | HP: 1/15 [ball python (2)] 161 | D:1 | HP: 1/15 [ball python (1)] 162 | D:1 | Slain by a ball python Levels and vault maps discovered: D:1: saegor_arrival_simple_e, layout_rooms Action || total -------------------------++------- Fire: Shortbow || 16 Cast: Corona || 2 Armor: Robe || 5 Dodge: Dodged || 11 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 5 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 5 | 0 | 0.0 | 3 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: saegor_arrival_simple_e, layout_rooms Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 70.4 | 11.7 | 162.0 Dungeon | 100.0 | 100.0 | 0.0 | 70.4 | 11.7 | 162.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.0 +-------+-------+-------+-------+-------+----------------------