Dungeon Crawl Stone Soup version 0.25-a0-110-ge29c8f2 (webtiles) character file. Game seed: 18227360793802316824, levelgen mode: deterministic 0 nago the Magician (level 1, 11/11 HPs) Began as an Octopode Wanderer on Nov 19, 2019. Got out of the dungeon alive. The game lasted 00:00:10 (1 turns). nago the Magician (Octopode Wanderer) Turns: 1, Time: 00:00:11 Health: 11/11 AC: 1 Str: 13 XL: 1 Next: 0% Magic: 5/5 EV: 12 Int: 15 God: Gold: 0 SH: 0 Dex: 8 Spells: 8/8 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth ++........ (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Comestibles d - a ration Skills: Level 1.0 Shields + Level 4.0 Spellcasting Level 2.0 Transmutations Level 2.0 Fire Magic Level 1.1 Evocations You had 8 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Hunger Beastly Appendage Tmut #..... 8% 1 None Magic Dart Conj #... 19% 1 None Blink Tloc N/A 26% 2 ##..... Call Imp Summ #....... 26% 2 ##..... Slow Hex #....... 26% 2 ##..... Conjure Flame Conj/Fire #....... 34% 3 ###.... Spider Form Tmut/Pois #......... 34% 3 ###.... Mephitic Cloud Conj/Pois/Air #....... 47% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Welcome, nago the Octopode Wanderer. Will you be the one to retrieve the fabled Orb of Zot from the depths? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a ration; and the following spells available to memorise: Beastly Appendage, Magic Dart, Blink, Call Imp, Slow, Conjure Flame, Spider Form, Mephitic Cloud. Lua error: attempt to yield across metamethod/C-call boundary Okay, then. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ##### #...# #...# +..@# #...# #...# ##### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nago the Octopode Wanderer began the quest for the Orb. 0 | D:1 | nago set off with the following items: a +0 club, a ration; | and the following spells available to memorise: Beastly | Appendage, Magic Dart, Blink, Call Imp, Slow, Conjure | Flame, Spider Form, Mephitic Cloud 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 1 | D:$ | Got out of the dungeon alive. Levels and vault maps discovered: D:1: lightli_arrival_farm, layout_rooms, hangedman_feature_mirror, minmay_tromino_v4_c Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: lightli_arrival_farm, layout_rooms, hangedman_feature_mirror, minmay_tromino_v4_c Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 1.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 1.0 +-------+-------+-------+-------+-------+----------------------