Dungeon Crawl Stone Soup version 0.25-a0-10-g2fe12d4 (webtiles) character file. Game seed: 3952716992460700211, levelgen mode: deterministic 0 nago the Chucker (level 1, 11/11 HPs) Began as a Vampire Hunter on Oct 15, 2019. Safely got out of the dungeon. The game lasted 00:00:33 (125 turns). nago the Chucker (Vampire Hunter) Turns: 125, Time: 00:00:34 Health: 11/11 AC: 3 Str: 11 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 13 God: Gold: 0 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . SeeInvis + a - +0 short sword rCold + + . Gourm . (no shield) rNeg + + + Faith . b - +0 leather armour rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++++...... (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.07/turn (no ring) @: bloodless, regenerating quickly A: no food, fangs 3, see invisible, [frail 1], unbreathing a: Revivify You escaped. You were bloodless. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 short sword (weapon) Missiles c - 6 javelins (quivered) d - 2 throwing nets {=f, !d} Armour b - a +0 leather armour (worn) Skills: + Level 1.7 Fighting + Level 3.2 Throwing + Level 2.1 Dodging + Level 1.5 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You do not eat. You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. [You are frail. (-10% HP)] Message History Welcome, nago the Vampire Hunter. Will you be the one to retrieve the legendary Orb of Zot from the depths? Press ? for a list of commands and other information. Found a scroll labeled VUWNAG BOIMNI. Found a staircase leading out of the dungeon. Lua error: attempt to yield across metamethod/C-call boundary You begin bloodletting. You continue bloodletting. x5 Now bloodless. You take 4 damage, and have 12/12 hp. MASSIVE DAMAGE!! You start waiting. Done waiting. You begin the revivification ritual. You continue your ritual. x5 Now alive. You feel frail. Unknown command. You start resting. HP restored. Health restored: 14 You begin bloodletting. You continue bloodletting. x5 Now bloodless. You take 3 damage, and have 11/11 hp. MASSIVE DAMAGE!! Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! ############### #≈≈≈≈≈≈≈≈≈≈≈≈≈# #≈≈≈≈≈≈≈≈≈≈≈≈≈# #≈≈≈≈≈≈≈≈≈≈≈≈≈# #≈≈≈≈≈≈≈≈≈≈≈≈≈# #≈≈≈≈≈...≈≈≈≈≈# #≈≈≈≈?.@..≈≈≈≈# #≈≈≈≈≈...≈≈≈≈≈# #≈≈≈≈≈≈≈≈≈≈≈≈≈# #≈≈≈≈≈≈≈≈≈≈≈≈≈# #≈≈≈≈≈≈≈≈≈≈≈≈≈# #≈≈≈≈≈≈≈≈≈≈≈≈≈# #≈≈≈≈≈≈≈≈≈≈≈≈≈# #≈≈≈≈≈≈≈≈≈≈≈≈≈# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nago the Vampire Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 125 | D:$ | Safely got out of the dungeon. Levels and vault maps discovered: D:1: zaba_arrival_water, layout_basic Action || total -------------------------++------- Abil: Exsanguinate || 2 Revivify || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: zaba_arrival_water, layout_basic Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 84.8 | 0.0 | 125.0 Dungeon | 100.0 | 100.0 | 0.0 | 84.8 | 0.0 | 125.0 +-------+-------+-------+-------+-------+----------------------