Dungeon Crawl Stone Soup version 0.22-a0-247-gbddf880 (webtiles) character file. 0 nabalzbhf the Ducker (level 1, 16/16 HPs) Began as a Demonspawn Gladiator on Feb 26, 2018. Got out of the dungeon alive. The game lasted 00:00:01 (1 turns). nabalzbhf the Ducker (Demonspawn Gladiator) Turns: 1, Time: 00:00:01 Health: 16/16 AC: 4 Str: 14 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 9 God: Gold: 0 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 trident rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . c - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: no striking features a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets {=f, !d} Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Comestibles f - a ration {@e1} Skills: + Level 2.0 Fighting + Level 2.6 Polearms + Level 1.7 Throwing + Level 2.6 Dodging You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, nabalzbhf the Demonspawn Gladiator. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Found 13 gold pieces. Found a staircase leading out of the dungeon. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #.#.######### ........... ......... ....... ..... ####### #.#..$..#..# #.#..@..#..# #.#.....#..# #.#.....#..# # ##+++## ... . There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nabalzbhf the Demonspawn Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 1 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: dpeg_arrival_windows_large_door, okawaru_ov_weapons_minmay Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 1 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: dpeg_arrival_windows_large_door, okawaru_ov_weapons_minmay Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 1.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 1.0 +-------+-------+-------+-------+-------+----------------------