Dungeon Crawl Stone Soup version 0.21-a0-529-g8c7b3f5 (webtiles) character file. 0 nabalzbhf the Ducker (level 1, 13/13 HPs) Began as a Deep Elf Monk on Dec 11, 2017. Got out of the dungeon alive. The game lasted 00:00:04 (1 turns). nabalzbhf the Ducker (Deep Elf Monk) Turns: 1, Time: 00:00:04 Health: 13/13 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 3/3 EV: 14 Int: 14 God: Gold: 0 SH: 0 Dex: 17 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 short sword rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 short sword (weapon) Armour b - a +0 robe (worn) Comestibles c - a bread ration {@e1} Skills: - Level 2.4 Fighting + Level 3.0 Short Blades - Level 3.6 Dodging - Level 2.4 Stealth You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, nabalzbhf the Deep Elf Monk. It is said that the Orb of Zot exists deep within this dungeon. Found a staircase leading out of the dungeon. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #### #@.# #..# #..# #..# ##+# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nabalzbhf the Deep Elf Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 1 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: dpeg_arrival_short_road, minmay_misc_feat_diagonals, serial_park_tiny_1, minmay_crystal_water, minmay_misc_feat_chi Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 1 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: dpeg_arrival_short_road, minmay_misc_feat_diagonals, serial_park_tiny_1, minmay_crystal_water, minmay_misc_feat_chi Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 1.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 1.0 +-------+-------+-------+-------+-------+----------------------