Dungeon Crawl Stone Soup version 0.19-a0-1851-g3228ea0 (webtiles) character file. 70 nabalzbhf the Cudgeler (level 4, -3/23 HPs) Began as a Vine Stalker Monk on Oct 10, 2016. Shot with an arrow by a centaur (9 damage) ... on level 5 of the Dungeon. The game lasted 00:06:03 (2436 turns). nabalzbhf the Cudgeler (Vine Stalker Monk) Turns: 2436, Time: 00:06:03 Health: -3/23 AC: 3 Str: 13 XL: 4 Next: 21% Magic: 0/5 EV: 13 Int: 10 God: Gold: 150 SH: 0 Dex: 18 Spells: 0 memorised, 3 levels left rFire . . . SeeInvis . j - +0 whip rCold . . . Gourm . b - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit + t - +0 hat rElec . Dismiss . (no cloak) rCorr . Reflect . n - +0 pair of gloves MR ..... Harm . (no boots) Stlth ++........ (no amulet) (no ring) (no ring) @: very slightly contaminated, drained A: fangs 2, regeneration 1, magic shield, antimagic bite, no device heal 3, rot immunity a: no special abilities You were on level 5 of the Dungeon. You were hungry. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 150 gold pieces. Inventory: Hand Weapons a - a +0 mace j - a +0 whip (weapon) (You took it off a gnoll on level 3 of the Dungeon) r - a +0 hunting sling (You found it on level 2 of the Dungeon) Missiles d - 20 stones (quivered) g - 46 poisoned needles q - 15 sling bullets Armour b - a +0 robe (worn) n - a +0 pair of gloves (worn) (You found it on level 2 of the Dungeon) t - a +0 hat (worn) (You found it on level 2 of the Dungeon) Jewellery z - a cursed amulet of inaccuracy {unknown} (You found it on level 1 of the Dungeon) Scrolls f - a scroll of enchant armour k - a scroll of immolation {unknown} o - a scroll of remove curse x - a scroll of noise {unknown} y - a scroll of enchant weapon {unknown} Potions e - a potion of degeneration {unknown} i - 2 potions of heal wounds m - 2 potions of cancellation {unknown} p - a potion of curing {unknown} s - 2 potions of agility {unknown} Comestibles c - 2 bread rations {@e1} u - a beef jerky w - 2 chunks of flesh {@w0} Skills: - Level 2.6(2.4) Fighting + Level 4.4(4.1) Maces & Flails - Level 2.4(2.1) Dodging - Level 2.4(2.1) Stealth You had 3 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Ashenzari Fedhas Nemelex Xobeh Vehumet Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions and wands cannot restore your health. You are immune to rotting. Message History MASSIVE DAMAGE!! You now have 3/5 mp. Unknown command. You hear the slow rusting of a drain nearby. You see here a runed centaur barding. Unknown command. An orc priest comes into view. It is wielding a flail. The orc priest shouts! An orc comes into view. It is wielding a mace. Found a stone staircase leading down. The orc priest casts a cantrip, but nothing happens. An orc comes into view. It is wielding a club. Health restored: 23 As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The orc shouts! x2 The orc priest calls down the wrath of Beogh upon you. Beogh smites you! The wight barely misses you. You take 8 damage, and have 15/23 hp. MASSIVE DAMAGE!! You now have 2/5 mp. Unknown command. Unknown command. The iguana hisses menacingly. Your surroundings suddenly seem different. A sky beast comes into view. Unknown command. You closely miss the sky beast. You bite the sky beast, but do no damage. The sky beast hits you. The sky beast shocks you. You take 10 damage, and have 7/23 hp. MASSIVE DAMAGE!! You now have 1/5 mp. Unknown command. The sky beast flickers out of sight! Deactivating autopickup; reactivate with Ctrl-A. An orc priest comes into view. It is wielding a whip. An orc comes into view. It is wielding a falchion. As you read the scroll labeled MOP YFUNET, it crumbles to dust. You feel blessed for a moment. It was a scroll of remove curse. The orc shouts! A sky beast appears from thin air! Reactivating autopickup. The sky beast hits you. The sky beast shocks you. * * * LOW HITPOINT WARNING * * * An orc comes into view. It is wielding a falchion. You take 6 damage, and have 4/23 hp. MASSIVE DAMAGE!! You now have 0/5 mp. Blink to where? You are very lightly contaminated with residual magic. As you read the scroll labeled OBLUYD CASU, it crumbles to dust. It was a scroll of blinking. Okay, then. It was a potion of heal wounds. That seemed strangely inert. A crimson imp comes into view. The crimson imp shouts! The sky beast flickers out of sight! Deactivating autopickup; reactivate with Ctrl-A. A howler monkey comes into view. The crimson imp shouts, "Run away, thou bootless flat-headed crab-lanthorn!" A sky beast appears from thin air! Reactivating autopickup. The crimson imp blinks! The sky beast flickers out of sight! Deactivating autopickup; reactivate with Ctrl-A. You hit the crimson imp but do no damage. Your bite misses the crimson imp. You hit the crimson imp. Your bite misses the crimson imp. The crimson imp misses you. Blink to where? As you read the scroll of blinking, it crumbles to dust. Found an escape hatch in the ceiling. A sky beast appears from thin air! Reactivating autopickup. Found a stone staircase leading up. There is an escape hatch in the ceiling here. The crimson imp hits you but does no damage. A mysterious force pulls you upwards. The hatch slams shut behind you. An iguana comes into view. The crimson imp misses you. Found a hand axe. Found a stone staircase leading down. An orc comes into view. It is wielding a hand axe. The orc shouts! A centaur comes into view. An orc wizard comes into view. It is wielding a dagger. The centaur shouts! The centaur wields a shortbow. The centaur shoots an arrow. The arrow hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You see here an arrow. You take 14 damage, and have 5/23 hp. MASSIVE DAMAGE!! You now have 1/5 mp. As you read the scroll labeled DANLIGR FOGIHI, it crumbles to dust. It is a scroll of identify. f - a scroll of enchant armour The centaur shoots an arrow. The arrow hits you but does no damage. The crimson imp blinks! The centaur shoots an arrow. The arrow hits you! You die... #........ #....$coo #...5.... .....o... #........ #........ .> #........ ...) #@# .....##ยง# #....#######.. #.........l... #..#.......#### #.....#####.# #..### # #. .. You could see a centaur, an orc wizard (wandering), a crimson imp and 2 orcs. Vanquished Creatures A gnoll (D:3) 2 adders (D:2) An ooze (D:2) 3 dart slugs A leopard gecko (D:2) 5 bats 4 goblins 5 hobgoblins 2 jackals (D:3) A quokka (D:2) 5 frilled lizards A kobold (D:1) 3 rats (D:1) 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nabalzbhf the Vine Stalker Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 119 | D:1 | Reached skill level 3 in Maces & Flails 258 | D:1 | You fall through a shaft! 259 | D:2 | Found a shattered altar of Ashenzari. 261 | D:2 | Reached XP level 2. HP: 16/16 MP: 3/3 276 | D:2 | HP: 4/16 [poisoned by an adder] 284 | D:2 | HP: 2/16 [poisoned by an adder] 556 | D:2 | HP: 2/16 [gnoll/whip (6)] 876 | D:3 | Reached XP level 3. HP: 11/19 MP: 1/4 1220 | D:2 | Reached skill level 4 in Maces & Flails 1327 | D:2 | Found a blossoming altar of Fedhas. 1330 | D:2 | Found a radiant altar of Vehumet. 1798 | D:1 | Gained mutation: Your natural rate of healing is unusually fast. [Vine Stalker growth] 1798 | D:1 | Reached XP level 4. HP: 23/23 MP: 3/5 2248 | D:3 | Found a sparkling altar of Nemelex Xobeh. 2283 | D:3 | You fall through a shaft for 3 floors! 2396 | D:6 | Noticed a sky beast 2403 | D:6 | HP: 4/23 [sky beast (5)] 2431 | D:5 | Entered Level 5 of the Dungeon 2435 | D:5 | Noticed a centaur 2435 | D:5 | HP: 5/23 [centaur/arrow (14)] 2436 | D:5 | Shot with an arrow by a centaur Vault maps used: D:1: lemuel_arrival_cross D:2: wad_crossroads, amethyst_overflow_temple_binary, overflow_temple_1_default, roderic_malta_cross D:3: lightli_temple_of_fire, marbit_many_paths, lemuel_coloured_pillars_altar, ecumenical_altar_2 D:5: first_bread D:6: gammafunk_temple_overflow_forgotten, lightli_sewer_entry_pipes Skill XL: | 1 2 3 | ---------------+----------+----- Maces & Flails | 3 4 | 4.4 Fighting | | 2.6 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Mace | 33 | || 33 Bite | 25 | 8 || 33 Whip | 40 | 30 || 70 Use: Scroll | | 6 || 6 Potion | | 1 || 1 Stab: Sleeping | 10 | 2 || 12 Eat: Chunk | 3 | 1 || 4 Armor: Robe | 13 | 4 || 17 Dodge: Dodged | 39 | 22 || 61 Vault maps used: D:1: lemuel_arrival_cross D:2: wad_crossroads, amethyst_overflow_temple_binary, overflow_temple_1_default, roderic_malta_cross D:3: lightli_temple_of_fire, marbit_many_paths, lemuel_coloured_pillars_altar, ecumenical_altar_2 D:5: first_bread D:6: gammafunk_temple_overflow_forgotten, lightli_sewer_entry_pipes Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.3 | 1.5 | 5.0 | 181.4 Dungeon | 100.0 | 100.0 | 0.3 | 1.5 | 5.0 | 181.4 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 20.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 20.0 +-------+-------+-------+-------+-------+----------------------