Dungeon Crawl Stone Soup version 0.19-a0-1670-gc28a5d9 (webtiles) character file. 37 nabalzbhf the Insei (level 3, 24/26 HPs) Began as an Octopode Monk on Sept 22, 2016. Got out of the dungeon alive. The game lasted 00:02:45 (1497 turns). nabalzbhf the Insei (Octopode Monk) Turns: 1497, Time: 00:02:45 Health: 24/26 AC: 1 Str: 11 XL: 3 Next: 39% Magic: 3/3 EV: 14 Int: 12 God: Gold: 27 SH: 0 Dex: 14 Spells: 0 memorised, 2 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Dismiss . (no ring) rCorr . Reflect . (no ring) MR ..... Harm . (no ring) Stlth +++....... (no ring) (no ring) (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You escaped. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 27 gold pieces. Inventory: Missiles b - 18 poisoned needles d - 8 curare-tipped needles g - 76 stones (quivered) k - 13 sling bullets Scrolls c - a scroll of recharging {unknown} e - a scroll of teleportation {unknown} i - 2 scrolls of identify {unknown} j - a scroll of enchant weapon {unknown} Potions f - a potion of flight {unknown} Comestibles a - 3 bread rations {@e1} h - a beef jerky Skills: - Level 3.0 Fighting - Level 3.0 Dodging - Level 2.6 Stealth * Level 4.3 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History All of the chunks of flesh in your inventory have rotted away. Unknown command. Health restored: 26 Unknown command. You open the door. There is an open door here. Found an escape hatch in the floor. Found a stone staircase leading down. Unknown command. Unknown command. There is a stone staircase leading down here. There is an escape hatch in the floor here. You open the door. There is an open door here. A goblin comes into view. It is wielding a club. Unknown command. Unknown command. The goblin moves out of view. The goblin hits you but does no damage. No target in view! No target in view! No target in view! The goblin hits you with a club. You take 2 damage, and have 24/26 hp. You closely miss the goblin. Your grab misses the goblin. Your squeeze misses the goblin. You tentacle-slap the goblin. Your grab misses the goblin. Your squeeze misses the goblin. The goblin hits you with a club. You take 2 damage, and have 22/26 hp. You tentacle-slap the goblin. You kill the goblin! No target in view! No target in view! i - 2 scrolls labeled LAAQIY PEEN (gained 1) Things that are here: a club; a robe There isn't anything to butcher here. Done exploring. (D) Dungeon Where to? (? - help) A leopard gecko comes into view. Health restored: 26 You tentacle-slap the leopard gecko but do no damage. You grab the leopard gecko. Your squeeze misses the leopard gecko. You constrict the leopard gecko. The leopard gecko closely misses you. You barely miss the leopard gecko. You constrict the leopard gecko. The leopard gecko bites you. You take 1 damage, and have 25/26 hp. You tentacle-slap the leopard gecko. You kill the leopard gecko! No target in view! No target in view! You see here a leopard gecko corpse. You butcher the leopard gecko corpse. j - a chunk of flesh {@w0} Done exploring. (D) Dungeon Where to? (Enter - D:2, ? - help) Eating a chunk of flesh {@w0}. You start eating the chunk of flesh {@w0}. You are feeling hungry. You continue eating. x2 You finish eating. There is a stone staircase leading down here. You climb downwards. A worm comes into view. There is a stone staircase leading up here. Health restored: 26 The helpless worm fails to defend itself. You tentacle-slap the worm. You grab the worm. You squeeze the worm. You constrict the worm. You tentacle-slap the worm but do no damage. You constrict the worm. The worm bites you! You take 8 damage, and have 18/26 hp. MASSIVE DAMAGE!! You tentacle-slap the worm. You squeeze the worm, but do no damage. You constrict the worm. You tentacle-slap the worm but do no damage. You constrict the worm. The worm closely misses you. You tentacle-slap the worm. You constrict the worm. You kill the worm! No target in view! No target in view! j - a scroll labeled IXKEBA PAEXON There is a stone staircase leading up here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is an open door here. The centaur shouts! The demigod shouts! The ogre shouts! The formicid twitches its antennae in your direction. The merfolk shouts! The troll shouts! You see here a whip. The kobold shouts! There is an open door here. There is a staircase leading out of the dungeon here. You regained 5 hp, and now have 24/26 hp. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! #####.######.###.### # .............#N#.#o# # #####.##########.### #####.# #h#.#Q# ......# ###.### #####.# #p#.#p# #.# ###'### ### #...# #.@.# ##### There were no monsters in sight! Vanquished Creatures 2 oozes (D:1) A worm (D:2) A leopard gecko (D:1) 6 hobgoblins (D:1) 2 ball pythons (D:1) 3 bats (D:1) 2 frilled lizards (D:1) 2 goblins (D:1) 2 kobolds (D:1) 3 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nabalzbhf the Octopode Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 2 | D:1 | Noticed a human 2 | D:1 | Noticed a halfling 4 | D:1 | Noticed a felid 4 | D:1 | Noticed a tengu 6 | D:1 | Noticed a naga 10 | D:1 | Noticed a ghoul 12 | D:1 | Noticed a vine stalker 12 | D:1 | Noticed a dwarf 14 | D:1 | Noticed a gargoyle 14 | D:1 | Noticed a troll 16 | D:1 | Noticed a merfolk 16 | D:1 | Noticed a minotaur 18 | D:1 | Noticed a formicid 18 | D:1 | Noticed a vampire 20 | D:1 | Noticed an elf 20 | D:1 | Noticed a spriggan 22 | D:1 | Noticed an ogre 22 | D:1 | Noticed a demonspawn 24 | D:1 | Noticed a demigod 24 | D:1 | Noticed a centaur 26 | D:1 | Noticed a draconian 26 | D:1 | Noticed an octopode 132 | D:1 | HP: 2/16 [hobgoblin/club (4)] 503 | D:1 | Reached XP level 2. HP: 21/21 MP: 2/2 881 | D:1 | Reached skill level 4 in Unarmed Combat 957 | D:1 | Reached XP level 3. HP: 26/26 MP: 3/3 1497 | D:$ | Got out of the dungeon alive. Vault maps used: D:1: kb_arrival_jail Skill XL: | 1 2 | ---------------+-------+----- Unarmed Combat | 4 | 4.3 Fighting | | 3.0 Dodging | | 3.0 Stealth | | 2.6 Action || total -------------------------++------- Melee: Unarmed || 55 Constrict || 12 Tentacles || 9 Stab: Sleeping || 10 Eat: Chunk || 2 Armor: Skin || 3 Dodge: Dodged || 25 Vault maps used: D:1: kb_arrival_jail Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.6 | 0.8 | 5.3 | 243.0 Dungeon | 100.0 | 100.0 | 0.6 | 0.8 | 5.3 | 243.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 26.5 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 26.5 +-------+-------+-------+-------+-------+----------------------