Dungeon Crawl Stone Soup version 0.19-a0-1032-g6b228a8 (webtiles) character file. 8 nabalzbhf the Magician (level 2, 19/19 HPs) Began as a Demonspawn Wizard on July 29, 2016. Quit the game on level 1 of the Dungeon. The game lasted 00:01:02 (381 turns). nabalzbhf the Magician (Demonspawn Wizard) Turns: 381, Time: 00:01:03 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 0/6 EV: 12 Int: 19 God: Gold: 29 SH: 0 Dex: 11 Spells: 1 memorised, 6 levels left rFire . . . SeeInvis . h - +0 dagger rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . b - +0 hat rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: very slightly contaminated, not resistant to hostile enchantments, unstealthy A: antennae 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 29 gold pieces. Inventory: Hand Weapons h - a +0 dagger (weapon) (You took it off a kobold on level 1 of the Dungeon) Missiles e - 23 arrows g - 3 stones (quivered) k - 15 sling bullets Armour a - a +0 robe (worn) b - a +0 hat (worn) Scrolls i - a scroll of magic mapping {unknown} j - a scroll of identify {unknown} Books c - a book of Minor Magic Comestibles d - a bread ration {@e1} f - a chunk of flesh {@w0} Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 3.0 Spellcasting + Level 2.0 Conjurations Level 1.0 Summonings Level 0.8 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ##.. 10% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. Message History e - 23 arrows You now have 12 gold pieces. A rat comes into view. A rat is nearby! A rat is nearby! A rat is nearby! Aim: a rat The magic dart hits the rat. You now have 3/4 mp. Aim: a rat (heavily wounded) The magic dart hits the rat. You kill the rat! You now have 2/4 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. MP restored: 4 A bat and a kobold come into view. The kobold shouts! The kobold throws a stone. The stone hits you but does no damage. You see here a stone. The kobold throws a stone. The stone hits you but does no damage. Found a stone staircase leading down. You see here a stone. The kobold throws a stone. The stone barely misses you. You see here a stone. You start waiting. Aim: a kobold, wielding a dagger The magic dart hits the kobold. You now have 3/4 mp. Aim: a kobold, wielding a dagger (heavily wounded) The magic dart hits the kobold. You kill the kobold! You now have 2/4 mp. g - a stone You see here a dagger. h - a dagger Aim: a bat The magic dart hits the bat. The bat hits you. You take 1 damage, and have 12/13 hp. You now have 1/4 mp. Aim: a bat (severely wounded) The magic dart hits the bat. You kill the bat! You now have 0/4 mp. g - 2 stones (gained 1) g - 3 stones (gained 1) Wield which item (- for none, * to show all)? (? for menu, Esc to quit) h - a +0 dagger (weapon) You see here a bat corpse. You butcher the bat corpse. f - 2 chunks of flesh {@w0} (gained 1) You start resting. Some of the chunks of flesh in your inventory have rotted away. Health restored: 13; MP restored: 4 There is a stone staircase leading down here. You now have 24 gold pieces (gained 12). i - a scroll labeled FINYIDI MAETAO j - a scroll labeled FIMMUKHL ISKION You now have 29 gold pieces (gained 5). A goblin comes into view. It is wielding a vampiric dagger. The goblin moves out of view. k - 15 sling bullets 2 rats come into view. There are monsters nearby! Aim: a rat (resting) The magic dart hits the rat. You kill the rat! You now have 3/4 mp. Aim: a rat (hasn't noticed you) The magic dart hits the rat. You now have 2/4 mp. Aim: a rat (heavily wounded) The magic dart hits the rat. You kill the rat! Your Conjurations skill increases to level 2! You now have 1/4 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You start resting. MP restored: 4 A hobgoblin comes into view. It is wielding a club. The hobgoblin shouts! Aim: a hobgoblin, wielding a club The magic dart hits the hobgoblin. You now have 3/4 mp. Aim: a hobgoblin, wielding a club (almost dead) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. You now have 2/4 mp. Aim: a hobgoblin, wielding a club (severely wounded) The magic dart hits the hobgoblin. You now have 1/4 mp. Aim: a hobgoblin, wielding a club (severely wounded) The magic dart hits the hobgoblin. You kill the hobgoblin! You have reached level 2! You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... A pair of antennae grows on your head! Health restored: 19 You now have 0/6 mp. ..# .... .. .... †. ..... #† ......... ##. #......... ..###..##.........# ........).........# #. ....#..@#.........##.. ........#..............# ....###.#............#.. ........................ ....###.##.......#...... .. #.###..........##. ...#.###.....#....... ..................... #.................## There were no monsters in sight! Vanquished Creatures A hobgoblin (D:1) A kobold (D:1) 2 bats (D:1) 5 rats (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nabalzbhf the Demonspawn Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 344 | D:1 | Reached skill level 2 in Conjurations 380 | D:1 | Gained mutation: You have a pair of small antennae on your head. [demonic ancestry] 380 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/6 381 | D:1 | Quit the game Vault maps used: D:1: saegor_arrival_simple_f, hangedman_decor_peaks_small, hangedman_abyss_or_decor_stabs, minmay_bisected Skill XL: | 1 | ---------------+----+----- Conjurations | 2 | 2.0 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 3.0 Summonings | | 1.0 Translocations | | 0.8 Action || total -------------------------++------- Melee: Unarmed || 9 Cast: Magic Dart || 19 Armor: Robe || 5 Dodge: Dodged || 13 Vault maps used: D:1: saegor_arrival_simple_f, hangedman_decor_peaks_small, hangedman_abyss_or_decor_stabs, minmay_bisected Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 13.2 | 7.7 | 91.0 Dungeon | 100.0 | 100.0 | 0.0 | 13.2 | 7.7 | 91.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 12.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 12.0 +-------+-------+-------+-------+-------+----------------------