Dungeon Crawl Stone Soup version 0.20.0-15-g7f486f2 (webtiles) character file. 0 mythresam the Insei (level 1, -6/15 HPs) Began as a Merfolk Transmuter on July 3, 2017. Mangled by a gnoll ... wielding a +0 halberd (8 damage) ... on level 1 of the Dungeon. The game lasted 00:00:08 (35 turns). mythresam the Insei (Merfolk Transmuter) Turns: 35, Time: 00:00:08 Health: -6/15 AC: 2 Str: 10 XL: 1 Next: 0% Magic: 2/3 EV: 13 Int: 12 God: Gold: 9 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: appendage, very slightly contaminated A: change form in water, swift swim, stealthy swim, horns 2 a: End Transformation You were on level 1 of the Dungeon. You were not hungry. You had grown temporary horns. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Missiles a - 12 arrows Armour b - a +0 robe (worn) Scrolls e - a scroll of blinking {unknown} Books c - a book of Changes Spells Type Level a - Beastly Appendage Transmutation 1 b - Sticks to Snakes Transmutation 2 c - Spider Form Transmutation/Poison 3 d - Ice Form Ice/Transmutation 4 e - Blade Hands Transmutation 5 Comestibles d - a bread ration Skills: - Level 1.1 Fighting - Level 2.6 Dodging - Level 3.2 Unarmed Combat - Level 2.0 Spellcasting + Level 2.6 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Tmut #..... 9% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You revert to your normal form in water. You are very nimble and swift while swimming. You are very stealthy in the water. (Stealth+) You have a pair of horns on your head. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The gnoll closely misses you. There is an open door here. Casting: Beastly Appendage Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. The gnoll hits you from afar with a halberd! Ouch! That really hurt! You die... #......##.# #.....>...# #.....##### #.....# ### ###.....######.### #...........#♣.≈P# #.........#.'g<≈P# #.........###♣.≈P# #.........# #@### #....(....# ### #.........# ########### You could see a gnoll. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | mythresam the Merfolk Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 35 | D:1 | Mangled by a gnoll Action || total -------------------------++------- Cast: Beastly Appendage || 1 Dodge: Dodged || 2