Dungeon Crawl Stone Soup version 0.25-a0-668-gea548f1 (webtiles) character file. Game seed: 4842704279896201408, levelgen mode: deterministic 18 murtidash the Gusty (level 2, 15/15 HPs) Began as a Tengu Air Elementalist on Jan 25, 2020. Quit the game on level 1 of the Dungeon on Mar 29, 2020. The game lasted 00:01:16 (1050 turns). murtidash the Gusty (Tengu Air Elementalist) Turns: 1050, Time: 00:01:17 Health: 15/15 AC: 2 Str: 8 XL: 2 Next: 66% Magic: 6/6 EV: 12 Int: 15 God: Gold: 77 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . SeeInvis . g - +2 whip (elec) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: beak, talons 3 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 77 gold pieces. Inventory: Hand Weapons e - a +0 whip (You found it on level 1 of the Dungeon) g - a +2 whip of electrocution (weapon) (You took it off a kobold on level 1 of the Dungeon) Armour a - a +0 robe (worn) Scrolls h - a scroll of remove curse {unknown} Potions d - a potion of resistance {unknown} f - 2 potions of heal wounds {unknown} Comestibles b - a chunk of flesh {@w0} c - 2 rations Skills: - Level 2.1 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting * Level 3.0 Conjurations + Level 4.4 Air Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger Z - Shock Conj/Air ##.. 4% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Swiftness Chrm/Air #....... 14% 2 ###.... Static Discharge Conj/Air ##...... 14% 3 ###.... Airstrike Air ##........ 34% 4 #####.. Lightning Bolt Conj/Air ##........ 80% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a robe. You butcher the hobgoblin corpse. b - 3 chunks of flesh {@w0} You see here a hobgoblin skeleton. x2 You now have 73 gold pieces (gained 9). You now have 77 gold pieces (gained 4). You open the door. There is an open door here. There is an open door here. There is an open door here. There is a dry fountain here. You open the door. A ball python comes into view. The ball python hisses angrily. MP restored: 6 A ball python is nearby! Aim: a ball python The zap hits the ball python. You now have 5/6 mp. Aim: a ball python (moderately wounded) The zap misses the ball python. The ball python barely misses you. The ball python grabs you. The ball python constricts you. The ball python barely misses you. The ball python constricts you. You take 1 damage, and have 14/15 hp. You now have 4/6 mp. Aim: a ball python (moderately wounded, constricting you) The zap hits the ball python. You kill the ball python! Your Conjurations skill increases to level 3! You now have 3/6 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You butcher the ball python corpse. b - 4 chunks of flesh {@w0} (gained 1) There is an open door here. You see here a ball python skeleton. There is an open door here. You see here a ball python skeleton. You open the door. There is an open door here. There is an open door here. You see here a ball python skeleton. There is a dry fountain here. There is an open door here. There is an open door here. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. There is an open door here. There is a staircase leading out of the dungeon here. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. There is a dry fountain here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. There is an open door here. Eating one of 4 chunks of flesh {@w0}. You eat one of the 4 chunks of flesh {@w0}. There is an open door here. There is a dry fountain here. There is an open door here. There is an open door here. There is an open door here. There is a dry fountain here. There is an open door here. There is an open door here. There is a dry fountain here. There is an open door here. There is an open door here. There is an open door here. Some of the chunks of flesh in your inventory have rotted away. As you open the door, it creaks loudly! There is an open door here. You open the door. Found a stone staircase leading down. There is an open door here. Health restored: 15; MP restored: 6 There is a stone staircase leading down here. You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. 2 rats come into view. The rat moves out of view. Saving game... please wait. Welcome back, murtidash the Tengu Air Elementalist. #....[r. #...... #.. #..... #.# #.... #.# #...# #.# #...# #.# #...# #.# #@..# #.# ##'####### #.# #.#.....# #>. #.#.....#######.. #.'.....'........ ###.....######### #.....# ####### You could see a rat (sleeping). Vanquished Creatures An ooze (D:1) 2 goblins (D:1) 4 hobgoblins (D:1) A ball python (D:1) A bat (D:1) 2 frilled lizards (D:1) 2 kobolds (D:1) A rat (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | murtidash the Tengu Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 93 | D:1 | Reached skill level 2 in Conjurations 93 | D:1 | Reached XP level 2. HP: 11/15 MP: 0/6 822 | D:1 | Reached skill level 3 in Conjurations 1050 | D:1 | Upgraded the game from 0.25-a0-426-g7d9e569 to | 0.25-a0-668-gea548f1 1050 | D:1 | Quit the game Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_basic Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 2 3 | 3.0 Dodging | | 2.1 Stealth | | 2.0 Spellcasting | | 2.0 Air Magic | | 4.4 Action || total -------------------------++------- Melee: Unarmed || 2 Kick || 2 Cast: Shock || 31 Eat: Chunk || 1 Dodge: Dodged || 3 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 26 | 0 | 0.0 | 14 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 26 | 0 | 0.0 | 14 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_basic Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 93.7 | 1050.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 93.7 | 1050.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 26.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 26.0 +-------+-------+-------+-------+-------+----------------------