Dungeon Crawl Stone Soup version 0.21-a0-472-g223bcb9 (webtiles) character file. 14 murtidash the Sneak (level 2, 0/19 HPs) Began as a Vampire Enchanter on Nov 21, 2017. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:43 (226 turns). murtidash the Sneak (Vampire Enchanter) Turns: 226, Time: 00:00:43 Health: 0/19 AC: 2 Str: 7 XL: 2 Next: 31% Magic: 5/5 EV: 13 Int: 17 God: Gold: 11 SH: 0 Dex: 14 Spells: 4/5 levels left rFire + . . SeeInvis + a - +1 dagger rCold x . . Gourm . (no shield) rNeg + . . Faith . b - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.06/turn f - ring of fire {rF+, rC-} MPRegen 0.09/turn (no ring) @: no status effects A: fangs 3, see invisible, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not thirsty. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Jewellery f - a ring of fire (left hand) {rF+, rC-} (You found it on level 1 of the Dungeon) Potions d - 3 potions of blood {@q1} Books c - a book of Maledictions Skills: * Level 1.9 Short Blades + Level 2.4 Dodging + Level 4.7 Stealth - Level 2.0 Spellcasting + Level 4.6 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger v - Corona Hex ###.... 2% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You can survive without breathing. Message History No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! A jackal comes into view. A jackal is nearby! You see here an encrusted steel ring. f - an encrusted steel ring The jackal barks! Put on which piece of jewellery? (? for menu, Esc to quit) You feel more attuned to fire. f - a ring of fire (left hand) A jackal comes into view. A jackal comes into view. The jackal moves out of view. A jackal comes into view. You closely miss the jackal. The jackal barely misses you. The jackal barks! You hit the jackal but do no damage. You hear a bark! The jackal barely misses you. x2 You barely miss the jackal. The jackal closely misses you. A jackal comes into view. The jackal barks! You hit the jackal. The jackal moves out of view. The jackal closely misses you. You hit the jackal but do no damage. The jackal closely misses you. x2 You hit the jackal but do no damage. The jackal misses you. The jackal barely misses you. The jackal closely misses you. You closely miss the jackal. The jackal misses you. The jackal bites you but does no damage. You barely miss the jackal. The jackal bites you but does no damage. The jackal completely misses you. You closely miss the jackal. You closely miss the jackal. The jackal bites you. x2 You take 4 damage, and have 11/19 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jackal. You kill the jackal! You hit the jackal. Your bite misses the jackal. The jackal bites you. You take 1 damage, and have 10/19 hp. You closely miss the jackal. The jackal closely misses you. The jackal bites you but does no damage. The jackal misses you. The jackal bites you. You take 1 damage, and have 9/19 hp. You hit the jackal but do no damage. The jackal bites you. The jackal barely misses you. You take 2 damage, and have 7/19 hp. You hit the jackal. The jackal barely misses you. x2 The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 5/19 hp. The jackal closely misses you. You closely miss the jackal. The jackal misses you. You hit the jackal but do no damage. The jackal misses you. You hit the jackal. The jackal misses you. The jackal closely misses you. You hit the jackal. The jackal misses you. You hit the jackal. You kill the jackal! You miss the jackal. The jackal bites you but does no damage. You hit the jackal. The jackal closely misses you. You hit the jackal but do no damage. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 3/19 hp. You closely miss the jackal. Your bite misses the jackal. The jackal barely misses you. Okay, then. Unknown command. As you read the scroll labeled SIOSOORHOOKK, it crumbles to dust. You hear a burbling brook. It was a scroll of random uselessness. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 2/19 hp. You hit the jackal but do no damage. The jackal bites you. You die... .......# #....... ...# #.######....# ...# #...........# ...###.######.#..# ..............?..#### ....#.......#h#...... ..####.####.#.h....$. ..####.###†..######.# .......##....hhh@..## ##########...######.# ##.## ### You could see 3 jackals. Vanquished Creatures A dart slug (D:1) A ball python (D:1) A giant cockroach (D:1) 3 hobgoblins (D:1) 3 jackals (D:1) A kobold (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | murtidash the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 181 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 223 | D:1 | HP: 3/19 [jackal (2)] 226 | D:1 | Slain by a jackal Vault maps used: D:1: denvon_arrival_waterhouse Action || total -------------------------++------- Melee: Dagger || 47 Bite || 2 Use: Scroll || 1 Stab: Sleeping || 6 Armor: Robe || 5 Dodge: Dodged || 31 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 21 | 0.0 | 0 | 10 | 0.0 | 226 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 21 | 0.0 | 0 | 10 | 0.0 | 226 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: denvon_arrival_waterhouse Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 60.6 | 226.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 60.6 | 226.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 21.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 21.0 +-------+-------+-------+-------+-------+----------------------