Dungeon Crawl Stone Soup version 0.21-a0-450-gd87a9b2 (webtiles) character file. 0 murtidash the Sneak (level 1, 16/16 HPs) Began as a Merfolk Assassin on Nov 20, 2017. Quit the game on level 1 of the Dungeon. The game lasted 00:00:02 (0 turns). murtidash the Sneak (Merfolk Assassin) Turns: 0, Time: 00:00:02 Health: 16/16 AC: 3 Str: 11 XL: 1 Next: 0% Magic: 1/1 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . SeeInvis . a - +2 dagger rCold . . . Gourm . (no shield) rNeg . . . Faith . c - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . d - +0 cloak rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.07/turn (no ring) @: no status effects A: change form in water, swift swim, stealthy swim a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 dagger (weapon) b - a +0 blowgun Missiles e - 8 poisoned needles f - 2 curare-tipped needles Armour c - a +0 robe (worn) d - a +0 cloak (worn) Comestibles g - a bread ration {@e1} Skills: + Level 2.1 Fighting + Level 2.4 Short Blades + Level 2.0 Throwing + Level 1.3 Dodging + Level 4.3 Stealth You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, murtidash the Merfolk Assassin. It is said that the Orb of Zot exists deep within this dungeon. Found a staircase leading out of the dungeon. A hobgoblin comes into view. Lua error: attempt to yield across metamethod/C-call boundary #.. ..... ## ..##.... #≈≈≈≈≈≈≈≈≈ #≈8 ≈≈≈≈≈ ##≈≈8≈≈≈≈ ##.≈≈≈#### ...≈≈≈#..+ #.≈≈≈#@.+ ...≈≈≈#### ##.≈≈ ≈≈≈≈8 #.≈ ≈≈≈≈≈≈8≈ #. ≈≈≈≈≈≈≈≈≈.. # ...##....... .... ......# #g... ......# You could see a hobgoblin (sleeping). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | murtidash the Merfolk Assassin began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 0 | D:1 | Quit the game Vault maps used: D:1: lightli_arrival_boilingwater, serial_co_window_serial, co_window_paths_a, co_window_paths_a, co_window_corner_a, co_window_paths_a, co_window_cross_1, co_window_cross_2, co_window_2corner, co_window_paths_c, co_window_of_opportunity_b, co_window_of_opportunity_b, co_window_2corner, co_window_of_opportunity_c, co_window_4corner_a, co_window_paths_e Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 0 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: lightli_arrival_boilingwater, serial_co_window_serial, co_window_paths_a, co_window_paths_a, co_window_corner_a, co_window_paths_a, co_window_cross_1, co_window_cross_2, co_window_2corner, co_window_paths_c, co_window_of_opportunity_b, co_window_of_opportunity_b, co_window_2corner, co_window_of_opportunity_c, co_window_4corner_a, co_window_paths_e Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | N/A | N/A | N/A | N/A | N/A | 0.0 Dungeon | N/A | N/A | N/A | N/A | N/A | 0.0 +-------+-------+-------+-------+-------+----------------------