Dungeon Crawl Stone Soup version 0.21-a0-421-gfc1ce30 (webtiles) character file. 0 murtidash the Skirmisher (level 1, -4/18 HPs) Began as a Formicid Abyssal Knight on Nov 4, 2017. Was a Follower of Lugonu. Slain by a spatial maelstrom (21 damage) ... on level 1 of the Abyss. The game lasted 00:00:44 (98 turns). murtidash the Skirmisher (Formicid Abyssal Knight) Turns: 98, Time: 00:00:45 Health: -4/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 mace rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 mace (weapon) Armour b - a +0 leather armour (worn) d - a +0 buckler (You found it on level 1 of the Abyss) Comestibles c - 2 bread rations {@e1} Skills: + Level 3.2 Fighting + Level 2.0 Maces & Flails + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Welcome, murtidash the Formicid Abyssal Knight. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Found a corrupted altar of Lugonu. Lua error: attempt to yield across metamethod/C-call boundary You are suddenly pulled into a different region of the Abyss! c - 2 bread rations {@e1} (gained 1) You see here a buckler. d - a buckler A large abomination comes into view. You enter the shallow water. Moving in this stuff is going to be slow. Found a leather armour. Found a gateway leading deeper into the Abyss. An iron imp comes into view. The iron imp shouts! A spatial maelstrom comes into view. The spatial maelstrom moves out of view. 3 spatial vortices come into view. The spatial vortex moves out of view. The spatial maelstrom completely misses you. The spatial maelstrom hits you. Space warps horribly around you! Ouch! That really hurt! You die... ..###......##.#. .5# ##..#... .... #.#..##.##...#.##.. .. ##..#..5#{#...{. #. .........#v{.. .###......{.v.# {#..#....# ..# { ##.###.###{#. # ##v@# #### { You could see a spatial maelstrom. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | murtidash the Formicid Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 47 | Abyss:1 | Noticed a large abomination 86 | Abyss:1 | Noticed an iron imp 94 | Abyss:1 | Noticed a spatial maelstrom 97 | Abyss:1 | Noticed a spatial vortex 97 | Abyss:1 | Noticed a spatial vortex 97 | Abyss:1 | Noticed a spatial vortex 98 | Abyss:1 | Slain by a spatial maelstrom Vault maps used: Action || total -------------------------++------- Dodge: Dodged || 1 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 98 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+--------- Vault maps used: Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 98.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 98.0 +-------+-------+-------+-------+-------+----------------------