Dungeon Crawl Stone Soup version 0.21-a0-421-gfc1ce30 (webtiles) character file. 0 murtidash the Skirmisher (level 1, 18/18 HPs) Began as a Formicid Abyssal Knight on Nov 4, 2017. Was an Initiate of Lugonu. Quit the game on level 1 of the Dungeon. The game lasted 00:00:25 (71 turns). murtidash the Skirmisher (Formicid Abyssal Knight) Turns: 71, Time: 00:00:26 Health: 18/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 1/2 EV: 11 Int: 11 God: Lugonu [......] Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + d - +4 hand axe rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 short sword d - a +4 hand axe (weapon) (You found it on level 1 of the Abyss) Armour b - a +0 leather armour (worn) Comestibles c - a bread ration {@e1} Skills: + Level 3.2 Fighting + Level 2.0 Short Blades + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Welcome, murtidash the Formicid Abyssal Knight. Will you prevail where others failed? Will you find the Orb of Zot? Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Found a corrupted altar of Lugonu. Lua error: attempt to yield across metamethod/C-call boundary Found a gateway leading out of the Abyss. You see here a glowing hand axe. d - a glowing hand axe Wield which item (- for none, * to show all)? (? for menu, Esc to quit) d - a +4 hand axe (weapon) e - a scroll labeled NAVYON BYFEF f - a scroll labeled QUHUUPT VINN There are no items here. A shadow comes into view. A large abomination comes into view. The shadow slips into darkness. The shadow flickers and vanishes for a moment. You pass through the gate. You can no longer depart the Abyss at will. There is a staircase leading out of the dungeon here. You now have 1/2 mp. You aren't carrying any potions. As you read the scroll labeled NAVYON BYFEF, it crumbles to dust. You feel aware of your surroundings. It was a scroll of magic mapping. As you read the scroll labeled QUHUUPT VINN, it crumbles to dust. You feel a strange sense of stasis. It was a scroll of teleportation. ****,,,,********,********,,,,,*** ,,,,,,,** ***,,,,,,,*** **,,,,,,* ****,,** **,,,,,,,,,,,** **,,,,,* *,,* **,,,,*****,,,,** *,,,,,* *,,* *,,,*********,,,* *,,,,,* **,****,,**,,,,,,,**,,****,,,,* *,,* *,,,*,,##+##,,*,,,* *,,*** *,,* *,,**,*#...#*,**,,* *,,* ***,,* *,,**,*#.@.#*,**,,* *,,* ,**,,* *,,**,*#...#*,**,,* *,,*** ,,*,,* *,,,*,,#####,,*,,,* *,,,,, ,,,,,****,,**,,,,,,,**,,****,,,,, ,*,,,,* *,,,****,****,,,* *,,>,,, ,*,,,,* **,,,,**+**,,,,** *,,,,,, ,*,,,,** **,,,,,,,,,,,** **,,,,,, ,*,,,,,** ***,,,,,,,*** **,,,,,,, ,*,,,,,,*****************,,,,,,,, There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | murtidash the Formicid Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 44 | Abyss:1 | Noticed a small abomination 62 | Abyss:1 | Noticed a shadow 63 | Abyss:1 | Noticed a large abomination 68 | D:1 | Escaped the Abyss 71 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_concentric_ovals Action || total -------------------------++------- Invok: Depart the Abyss || 1 Use: Scroll || 2 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 71 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: dpeg_arrival_concentric_ovals Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 35.5 Dungeon | 4.2 | 4.2 | 0.0 | 0.0 | 0.0 | 3.0 Abyss | 95.8 | 95.8 | 0.0 | 0.0 | 0.0 | 68.0 +-------+-------+-------+-------+-------+----------------------