Dungeon Crawl Stone Soup version 0.21-a0-417-g0adc95b (webtiles) character file. 0 murtidash the Skirmisher (level 1, -8/18 HPs) Began as a Formicid Abyssal Knight on Nov 3, 2017. Was a Follower of Lugonu. Mangled by a sixfirhy (9 damage) ... on level 1 of the Abyss. The game lasted 00:00:18 (99 turns). murtidash the Skirmisher (Formicid Abyssal Knight) Turns: 99, Time: 00:00:19 Health: -8/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 mace rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 mace (weapon) Armour b - a +0 leather armour (worn) Comestibles c - a bread ration {@e1} Skills: + Level 3.2 Fighting + Level 2.0 Maces & Flails + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Welcome, murtidash the Formicid Abyssal Knight. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Found a corrupted altar of Lugonu. Lua error: attempt to yield across metamethod/C-call boundary Found a corrupted altar of Lugonu. Found a gateway leading out of the Abyss. A worldbinder comes into view. Unknown command. A large abomination comes into view. The worldbinder calls forth creatures from the Crypt! The worldbinder hits you. The worldbinder hits you but does no damage. You take 5 damage, and have 13/18 hp. MASSIVE DAMAGE!! A sixfirhy comes into view. The necromancer mumbles some strange words. The necromancer flickers and vanishes for a moment. The worldbinder hits you. The worldbinder closely misses you. You take 5 damage, and have 8/18 hp. MASSIVE DAMAGE!! The sixfirhy hits you! * * * LOW HITPOINT WARNING * * * The sixfirhy shocks you! Ouch! That really hurt! You die... .. # . ##. # ##. ##.#.# ##. ##. ..# .## #... #..##.#####.# #### #...##.#..##.#.#.#..#.. #..3..x..#..... ##.#. #....#@...pW..#.#.# {.# ..# #..#.#..#.##.##x{# #...#....#.#....#.# #.#..###...#.##.# . #...#.# #.##..#.#.... .......# #.x... ....# #?.#..... .#.##.#.##.. .# .. #.....x ... .. #. ...##. ..# # You could see a necromancer (invisible), a worldbinder, a sixfirhy and a shadow. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | murtidash the Formicid Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 0 | Abyss:1 | Found a corrupted altar of Lugonu. 79 | Abyss:1 | Noticed a worldbinder 82 | Abyss:1 | Noticed a large abomination 93 | Abyss:1 | Noticed a necromancer 93 | Abyss:1 | Noticed a shadow 97 | Abyss:1 | Noticed a sixfirhy 99 | Abyss:1 | HP: 1/18 [sixfirhy (8)] 99 | Abyss:1 | Mangled by a sixfirhy Vault maps used: Abyss:1: hangedman_abyss_or_decor_slice Action || total -------------------------++------- Armor: Leather armour || 1 Dodge: Dodged || 1 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 99 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+--------- Vault maps used: Abyss:1: hangedman_abyss_or_decor_slice Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 79.8 | 99.0 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 79.8 | 99.0 +-------+-------+-------+-------+-------+----------------------