Dungeon Crawl Stone Soup version 0.21-a0-417-g0adc95b (webtiles) character file. 0 murtidash the Skirmisher (level 1, 18/18 HPs) Began as a Formicid Abyssal Knight on Nov 3, 2017. Was a Follower of Lugonu. Quit the game on level 1 of the Abyss. The game lasted 00:00:32 (131 turns). murtidash the Skirmisher (Formicid Abyssal Knight) Turns: 131, Time: 00:00:32 Health: 18/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 27 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 mace rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 1 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 27 gold pieces. Inventory: Hand Weapons a - a +1 mace (weapon) Armour b - a +0 leather armour (worn) Scrolls e - a scroll of amnesia {unknown} Comestibles c - a bread ration {@e1} d - a meat ration {@e2} Skills: + Level 3.2 Fighting + Level 2.0 Maces & Flails + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Welcome, murtidash the Formicid Abyssal Knight. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Found two corrupted altars of Lugonu. Lua error: attempt to yield across metamethod/C-call boundary Found a gateway leading out of the Abyss. You enter the shallow water. Moving in this stuff is going to be slow. You now have 8 gold pieces. You now have 11 gold pieces (gained 3). You now have 27 gold pieces (gained 16). d - a meat ration {@e2} You sense a monster nearby. e - a scroll labeled KOPSUTZ MIOPSO You start waiting. An iron imp comes into view. An iron imp is nearby! The iron imp shouts, "Away with thee, thou twisted earth-vexing slime mould!" You start waiting. The iron imp lashes its tail. A small abomination comes into view. A large abomination comes into view. . .. ... . .. .... . # ...# .# . # .###. . .# ..#...######.. #.# #.. .. ...X##.#@# ###...โ‰ˆโ‰ˆโ‰ˆ #.{#.x.#.#.. #. .. .. ..#..#.###.##..... #..##..##.#.#...... ## #..##{..5.. ยง. . ##...####.## . .#.....#. ..## . . ##...###....# # .. .#.....#.. .## ## You could see a small abomination. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | murtidash the Formicid Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 106 | Abyss:1 | Noticed an iron imp 121 | Abyss:1 | Noticed a small abomination 126 | Abyss:1 | Noticed a large abomination 131 | Abyss:1 | Quit the game Vault maps used: Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 131 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+--------- Vault maps used: Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 6.1 | 59.5 | 131.0 Abyss | 100.0 | 100.0 | 0.0 | 6.1 | 59.5 | 131.0 +-------+-------+-------+-------+-------+----------------------