Dungeon Crawl Stone Soup version 0.21-a0-414-gba8bdf1 (webtiles) character file. 0 murtidash the Skirmisher (level 1, -7/18 HPs) Began as a Formicid Abyssal Knight on Nov 3, 2017. Was a Follower of Lugonu. Mangled by a chaos spawn (9 damage) ... on level 2 of the Abyss. The game lasted 00:00:20 (79 turns). murtidash the Skirmisher (Formicid Abyssal Knight) Turns: 79, Time: 00:00:21 Health: -7/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [*.....] Gold: 71 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 mace rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Depart the Abyss, Renounce Religion You were on level 2 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. You collected 71 gold pieces. Inventory: Hand Weapons a - a +1 mace (weapon) Armour b - a +0 leather armour (worn) Comestibles c - a bread ration {@e1} Skills: + Level 3.2 Fighting + Level 2.0 Maces & Flails + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Welcome, murtidash the Formicid Abyssal Knight. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Found a robe. Found a corrupted altar of Lugonu. Lua error: attempt to yield across metamethod/C-call boundary You now have 8 gold pieces. Found a gateway leading deeper into the Abyss. Found a gateway leading deeper into the Abyss. There is a gateway leading deeper into the Abyss here. You plunge deeper into the Abyss. Beware, you cannot shaft yourself on this level. Found 22 sling bullets. Found a corrupted altar of Lugonu. You now have 49 gold pieces (gained 41). You sense a monster nearby. You now have 71 gold pieces (gained 22). You sense a monster nearby. A chaos spawn comes into view. The chaos spawn hisses angrily. You closely miss the chaos spawn. The chaos spawn hits you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The chaos spawn completely misses you. You take 16 damage, and have 2/18 hp. MASSIVE DAMAGE!! You sock the chaos spawn! The chaos spawn barely misses you. You barely miss the chaos spawn. The chaos spawn barely misses you. You hit the chaos spawn. The chaos spawn gores you! Ouch! That really hurt! You die... #. .... # .###. ..#.# . .#.. ...#.# .#..# # #... #..# #.#..# #.# #..#..## ..# ..#.....#..## #......@4#.### .....#.#.###.# ##. #...##. # . # ##..#.## . ..##..#... # ....._ ........#.# ... ........ ...#. ......#...... ..# ............ .. {... You could see a chaos spawn. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | murtidash the Formicid Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 41 | Abyss:2 | Found a corrupted altar of Lugonu. 71 | Abyss:2 | Noticed a chaos spawn 76 | Abyss:2 | HP: 2/18 [chaos spawn (16)] 79 | Abyss:2 | Mangled by a chaos spawn Vault maps used: Action || total -------------------------++------- Melee: Mace || 4 Dodge: Dodged || 3 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 79 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+--------- Vault maps used: Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 60.8 | 39.5 Abyss | 100.0 | 100.0 | 0.0 | 0.0 | 60.8 | 39.5 +-------+-------+-------+-------+-------+----------------------