Dungeon Crawl Stone Soup version 0.21-a0-414-gba8bdf1 (webtiles) character file. 0 murtidash the Skirmisher (level 1, 11/18 HPs) Began as a Formicid Abyssal Knight on Nov 3, 2017. Was an Initiate of Lugonu. Quit the game on level 1 of the Dungeon. The game lasted 00:00:43 (73 turns). murtidash the Skirmisher (Formicid Abyssal Knight) Turns: 73, Time: 00:00:43 Health: 11/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 1/2 EV: 11 Int: 11 God: Lugonu [......] Gold: 4 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 mace rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. You collected 4 gold pieces. Inventory: Hand Weapons a - a +1 mace (weapon) Armour b - a +0 leather armour (worn) e - a +0 chain mail (You found it on level 1 of the Abyss) Potions d - a potion of heal wounds {unknown} Comestibles c - a bread ration {@e1} Skills: + Level 3.2 Fighting + Level 2.0 Maces & Flails + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Welcome, murtidash the Formicid Abyssal Knight. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Found 4 gold pieces and a ring mail. Found a corrupted altar of Lugonu. Lua error: attempt to yield across metamethod/C-call boundary Found a gateway leading out of the Abyss. You now have 2 gold pieces. You now have 4 gold pieces (gained 2). d - a viscous orange potion You see here a chain mail. e - a chain mail Found a basalt altar of Yredelemnul. Found a corrupted altar of Lugonu. A white imp is cast out of space. The white imp gestures at you. The puff of frost misses you. The white imp gestures at you. The puff of frost misses you. An angel comes into view. It is wielding a sacred scourge of holy wrath. The white imp gestures at you. The puff of frost hits you! You take 8 damage, and have 10/18 hp. MASSIVE DAMAGE!! The white imp gestures at you. The puff of frost misses you. An eye of draining comes into view. You pass through the gate. You can no longer depart the Abyss at will. There is a staircase leading out of the dungeon here. You now have 1/2 mp. #. ## ## . .# . #. .#.# .###.#. ..... ####### # .#..#.....#.... ....#..@..#.# ##..#.....#.# #..#.....#.# #. ##+++## # There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | murtidash the Formicid Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 38 | Abyss:1 | Found a basalt altar of Yredelemnul. 44 | Abyss:1 | Found a corrupted altar of Lugonu. 61 | Abyss:1 | Noticed an angel 72 | Abyss:1 | Noticed an eye of draining 72 | D:1 | Escaped the Abyss 73 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_windows_large_door Action || total -------------------------++------- Invok: Depart the Abyss || 1 Dodge: Dodged || 3 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 73 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: dpeg_arrival_windows_large_door Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 35.6 | 36.5 Dungeon | 1.4 | 1.4 | 0.0 | 0.0 | 0.0 | 1.0 Abyss | 98.6 | 98.6 | 0.0 | 0.0 | 36.1 | 72.0 +-------+-------+-------+-------+-------+----------------------