Dungeon Crawl Stone Soup version 0.21-a0-414-gba8bdf1 (webtiles) character file. 0 murtidash the Skirmisher (level 1, 4/18 HPs) Began as a Formicid Abyssal Knight on Nov 3, 2017. Was an Initiate of Lugonu. Quit the game on level 1 of the Dungeon. The game lasted 00:01:16 (204 turns). murtidash the Skirmisher (Formicid Abyssal Knight) Turns: 204, Time: 00:01:16 Health: 4/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 1/2 EV: 11 Int: 11 God: Lugonu [......] Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 mace rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 mace (weapon) Armour b - a +0 leather armour (worn) Comestibles c - a bread ration {@e1} Skills: + Level 3.2 Fighting + Level 2.0 Maces & Flails + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Welcome, murtidash the Formicid Abyssal Knight. Will you prevail where others failed? Will you find the Orb of Zot? Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Found a scroll labeled DOMMISM ILONIE. Found a corrupted altar of Lugonu. Lua error: attempt to yield across metamethod/C-call boundary d - a scroll labeled DOMMISM ILONIE You sense a monster nearby. As you read the scroll labeled DOMMISM ILONIE, it crumbles to dust. You feel blessed for a moment. It was a scroll of remove curse. Found a sacrificial altar of Ru. You sense a monster nearby. You sense a monster nearby. A thrashing horror comes into view. You feel yourself growing ill in the presence of the ancient zyme. An ancient zyme comes into view. There is a corrupted altar of Lugonu here. An ufetubus comes into view. The ufetubus shouts! A shadow wraith comes into view. The ufetubus closely misses you. The ufetubus hits you but does no damage. The ufetubus hits you. The ufetubus barely misses you. You take 3 damage, and have 15/18 hp. The ufetubus hits you but does no damage. The ufetubus hits you. You take 1 damage, and have 14/18 hp. The ufetubus hits you. The ufetubus hits you but does no damage. You take 3 damage, and have 11/18 hp. The ufetubus hits you but does no damage. The ufetubus misses you. The ufetubus hits you. The ufetubus barely misses you. You take 1 damage, and have 10/18 hp. The ufetubus hits you. The ufetubus misses you. You take 4 damage, and have 7/18 hp. MASSIVE DAMAGE!! The ufetubus completely misses you. The ufetubus hits you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 4/18 hp. You pass through the gate. You can no longer depart the Abyss at will. There is a staircase leading out of the dungeon here. You now have 1/2 mp. #+# {##.## ##...## #..@..+ ##...## ##.## #+# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | murtidash the Formicid Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 80 | Abyss:1 | Found a corrupted altar of Lugonu. 105 | Abyss:1 | Found a sacrificial altar of Ru. 149 | Abyss:1 | Found a corrupted altar of Lugonu. 163 | Abyss:1 | Noticed a thrashing horror 166 | Abyss:1 | Noticed an ancient zyme 186 | Abyss:1 | Noticed a shadow wraith 203 | D:1 | Escaped the Abyss 204 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_rhombi, minmay_misc_feat_five Action || total -------------------------++------- Invok: Depart the Abyss || 1 Use: Scroll || 1 Armor: Leather armour || 4 Dodge: Dodged || 6 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 0 | N/A | 0 | 0 | N/A | 204 +---------+---------+-------+---------+---------+-------+--------- +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: dpeg_arrival_rhombi, minmay_misc_feat_five Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 68.1 | 102.0 Dungeon | 0.5 | 0.5 | 0.0 | 0.0 | 0.0 | 1.0 Abyss | 99.5 | 99.5 | 0.0 | 0.0 | 68.5 | 203.0 +-------+-------+-------+-------+-------+----------------------