Dungeon Crawl Stone Soup version 0.21-a0-405-gf2af9a1 (webtiles) character file. 12 murtidash the Grave Robber (level 2, 19/19 (20) HPs) Began as a Ghoul Necromancer on Nov 1, 2017. Quit the game on level 1 of the Dungeon. The game lasted 00:00:43 (897 turns). murtidash the Grave Robber (Ghoul Necromancer) Turns: 897, Time: 00:00:43 HP: 19/19 (20) AC: 2 Str: 11 XL: 2 Next: 33% MP: 3/3 EV: 12 Int: 10 God: Gold: 18 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . SeeInvis . - Unarmed rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: rotting A: rotting body, claws 1, carnivore 3, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - 2 scrolls of identify {unknown} e - 2 scrolls of remove curse {unknown} Books b - a book of Necromancy Comestibles c - a meat ration {@e2} Skills: + Level 2.2 Dodging - Level 2.1 Stealth + Level 1.3 Unarmed Combat - Level 1.7 Spellcasting - Level 4.0 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger Z - Pain Necr #... 6% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your body is rotting away. You thrive on raw meat. You are immune to poison. You have sharp fingernails. You are carnivorous and can eat meat at any time. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You can survive without breathing. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the goblin. The goblin completely misses you. You scratch the goblin. You kill the goblin! Things that are here: an enchanted dagger; a goblin corpse Things that are here: an enchanted dagger; a goblin corpse You butcher the goblin corpse. f - 4 chunks of flesh {@w0} (gained 3) You see here an enchanted dagger. Some of the chunks of flesh in your inventory have rotted away. You see here an enchanted dagger. Found a stone staircase leading down. Health restored: 20 All of the chunks of flesh in your inventory have rotted away. You see here 2 fruits. A kobold comes into view. The kobold shouts! You miss the kobold. The kobold misses you. You closely miss the kobold. The kobold hits you. You take 2 damage, and have 18/20 hp. You barely miss the kobold. The kobold hits you. You take 1 damage, and have 17/20 hp. You closely miss the kobold. The kobold barely misses you. You closely miss the kobold. The kobold hits you but does no damage. You scratch the kobold. The kobold hits you. You take 4 damage, and have 13/20 hp. You closely miss the kobold. The kobold hits you. You take 3 damage, and have 10/20 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You scratch the kobold but do no damage. The kobold hits you but does no damage. You closely miss the kobold. The kobold misses you. You scratch the kobold. You kill the kobold! You see here a kobold corpse. You butcher the kobold corpse. f - 3 chunks of flesh {@w0} You enter the shallow water. Moving in this stuff is going to be slow. Found a stone staircase leading down. Health restored: 20 There is a stone staircase leading down here. e - 2 scrolls labeled MAIQALATOTT (gained 1) d - 2 scrolls labeled QOLOGE IPTEDE (gained 1) Found a glowing whip. All of the chunks of flesh in your inventory have rotted away. A goblin comes into view. It is wielding a club. The goblin barely misses you. You scratch the goblin. The goblin closely misses you. You completely miss the goblin. The goblin barely misses you. You closely miss the goblin. You feel your flesh rotting away. You take 1 damage, and have 19/19 hp. You scratch the goblin. You kill the goblin! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Okay, then. # .##. .....######## ...#......############ ........##.........# ..(.... .#).........######.# #...... #.@.....#.## #.# ...... #.......#.# ##.# ...(# #.#.......#.# ###..# #...# #.........#.# #..... #...# ##.#....).#.# #..... #...#### #.#...#.##.####..... ####...##.####.#...#.##.%........ %..................#.##.......... .................######.######... There were no monsters in sight! Vanquished Creatures 2 hobgoblins (D:1) 2 jackals (D:1) 2 kobolds (D:1) A bat (D:1) 2 goblins (D:1) 2 rats (D:1) 11 creatures vanquished. Vanquished Creatures (others) 5 toadstools (D:1) 5 creatures vanquished. Grand Total: 16 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | murtidash the Ghoul Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 119 | D:1 | Reached skill level 2 in Dodging 176 | D:1 | Reached skill level 1 in Unarmed Combat 176 | D:1 | Reached XP level 2. HP: 18/20 MP: 3/3 897 | D:1 | Quit the game Vault maps used: D:1: ldierk_walled_garden Skill XL: | 1 | ---------------+----+----- Dodging | 2 | 2.2 Unarmed Combat | 1 | 1.3 Stealth | | 2.1 Spellcasting | | 1.7 Necromancy | | 4.0 Action || total -------------------------++------- Melee: Unarmed || 44 Stab: Sleeping || 1 Eat: Chunk || 2 Armor: Robe || 10 Dodge: Dodged || 28 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 18 | 0.0 | 0 | 11 | 0.0 | 897 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 18 | 0.0 | 0 | 11 | 0.0 | 897 +---------+---------+-------+---------+---------+-------+--------- Vault maps used: D:1: ldierk_walled_garden Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 90.5 | 897.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 90.5 | 897.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 18.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 18.0 +-------+-------+-------+-------+-------+----------------------