Dungeon Crawl Stone Soup version 0.20.0-7-g3b7b877 (webtiles) character file. 89 murtidash the Gusty (level 4, 0/33 HPs) Began as a Demigod Air Elementalist on May 28, 2017. Slain by Grinder (8 damage) ... while paralysed by Grinder ... on level 3 of the Dungeon. The game lasted 00:03:45 (2569 turns). murtidash the Gusty (Demigod Air Elementalist) Turns: 2569, Time: 00:03:46 Health: 0/33 AC: 2 Str: 11 XL: 4 Next: 10% Magic: 6/10 EV: 2 Int: 21 God: Gold: 115 SH: 0 Dex: 16 Spells: 6/7 levels left rFire + . . SeeInvis . a - +1 dagger (venom) rCold + . . Gourm . (no shield) rNeg . . . Faith . k - +0 robe rPois + Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr + Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) Regen 0.2/turn (no ring) MPRegen 0.2/turn (no ring) @: paralysed, resistant, drained A: high mp 1 a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 115 gold pieces. Inventory: Hand Weapons a - a +1 dagger of venom (weapon) (You found it on level 1 of the Dungeon) j - a cursed -1 hunting sling (You took it off a goblin on level 1 of the Dungeon) Missiles l - 21 sling bullets Armour k - a +0 robe (worn) n - a +0 helmet (You took it off Robin on level 1 of the Dungeon) Scrolls e - 3 scrolls of teleportation {unknown} f - 3 scrolls of identify {unknown} i - a scroll of fog {unknown} r - 2 scrolls of noise {unknown} s - a scroll of remove curse {unknown} t - 2 scrolls of magic mapping {unknown} v - a scroll of fear {unknown} Potions d - 3 potions of brilliance {unknown} h - 3 potions of heal wounds {unknown} o - a potion of curing {unknown} q - a potion of experience {unknown} u - a potion of resistance Books b - a book of Air Comestibles c - 2 bread rations {@e1} g - 2 meat rations {@e2} m - a chunk of flesh {@w0} p - 2 royal jellies w - 3 fruits Skills: - Level 1.7(1.6) Dodging - Level 1.7(1.6) Stealth * Level 2.3(2.1) Spellcasting * Level 2.1(2.0) Conjurations + Level 3.8(3.6) Air Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger Z - Shock Conj/Air ##.. 4% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) Message History You kill the frilled lizard! You now have 9/10 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You butcher the frilled lizard corpse. m - 13 chunks of flesh {@w0} (gained 1) You see here a frilled lizard skeleton. Some of the chunks of flesh in your inventory have rotted away. You see here a frilled lizard skeleton. Done exploring. MP restored: 10 Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Found a stone staircase leading up. u - 2 silvery potions Found a stone staircase leading down. p - 2 royal jellies (gained 1) There is a stone staircase leading down here. You now have 85 gold pieces (gained 11). Found an escape hatch in the floor. Eating one of 10 chunks of flesh {@w0}. You eat one of the 10 chunks of flesh {@w0}. You now have 95 gold pieces (gained 10). Some of the chunks of flesh in your inventory have rotted away. Some of the chunks of flesh in your inventory have rotted away. Found a stone staircase leading up. You now have 105 gold pieces (gained 10). v - a scroll labeled QASUIG FEUSE There is a stone staircase leading up here. You see here a leather armour. A dart slug comes into view. Aim: a dart slug (clinging, resting) The zap hits the dart slug. You now have 9/10 mp. Aim: a dart slug (severely wounded, clinging) The zap hits the dart slug. You now have 8/10 mp. Aim: a dart slug (almost dead, clinging) The zap hits the dart slug. You kill the dart slug! You now have 7/10 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) All of the chunks of flesh in your inventory have rotted away. You butcher the dart slug corpse. m - a chunk of flesh {@w0} Found a stone staircase leading down. MP restored: 10 You now have 115 gold pieces (gained 10). A goblin comes into view. The zap hits the goblin. You kill the goblin! You now have 9/10 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) w - 3 fruits t - 2 scrolls labeled ZAEZ XUSOKKO (gained 1) h - 3 bubbling green potions (gained 1) Found a glowing leather armour. MP restored: 10 Grinder comes into view. Grinder shouts! Okay, then. Unknown command. Unknown command. It was a potion of resistance. You feel protected. Grinder zaps a wand. You resist with some effort. It is a wand of polymorph (?/24). Aim: Grinder, carrying a wand of polymorph (?/24) {zapped: 1} The zap hits Grinder. You now have 9/10 mp. Grinder gestures at you. You barely resist. Aim: Grinder, carrying a wand of polymorph (?/24) {zapped: 1} (lightly wounded) The zap hits Grinder. Grinder blinks! You now have 8/10 mp. Aim: Grinder, carrying a wand of polymorph (?/24) {zapped: 1} (lightly wounded) The zap hits Grinder. Grinder gestures at you. You resist with significant effort. You now have 7/10 mp. Aim: Grinder, carrying a wand of polymorph (?/24) {zapped: 1} (lightly wounded) The zap hits Grinder. You now have 6/10 mp. Aim: Grinder, carrying a wand of polymorph (?/24) {zapped: 1} (moderately wounded) The zap hits Grinder. You now have 5/10 mp. You closely miss Grinder. Grinder hits you. You writhe in agony. You take 7 damage, and have 26/33 hp. MASSIVE DAMAGE!! You hit Grinder. Grinder barely misses you. You hit Grinder but do no damage. Grinder gestures at you. You suddenly lose the ability to move! Grinder gestures at you. Pain shoots through your body! Grinder hits you. * * * LOW HITPOINT WARNING * * * Grinder hits you! You die... ############### .......[.....##### #.. ####........# #..#####........###### #...5@....#.#.#.##...# ........####........##...# #######.......#.#.#....>.# . ..##.#.........#...# ...##.#..#.#.#..#...# .....# #.........##... ###... ......#..#.##.## .... ................ .....##..#....# You could see Grinder. Vanquished Creatures Robin (D:1) An adder (D:2) 2 oozes 2 dart slugs A ball python (D:1) 5 giant cockroaches 19 goblins 5 hobgoblins (D:2) 5 bats 4 frilled lizards 4 kobolds (D:1) 3 rats 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | murtidash the Demigod Air Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 31 | D:1 | Reached skill level 1 in Conjurations 156 | D:1 | Reached skill level 3 in Air Magic 400 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/7 1376 | D:2 | Noticed Robin 1384 | D:1 | Reached XP level 3. HP: 26/26 MP: 0/8 1475 | D:1 | Killed Robin 1475 | D:1 | Reached skill level 2 in Spellcasting 1772 | D:2 | Reached skill level 2 in Conjurations 2144 | D:2 | Reached XP level 4. HP: 33/33 MP: 5/10 2555 | D:3 | Noticed Grinder 2566 | D:3 | Paralysed by Grinder for 4 turns 2569 | D:3 | Slain by Grinder Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 1 2 | 2.1 Air Magic | 3 | 3.8 Spellcasting | 2 | 2.3 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 8 | 3 || 11 Cast: Shock | 94 | 15 || 109 Use: Potion | | 1 || 1 Eat: Chunk | 5 | 1 || 6 Armor: Robe | 2 | || 2 Dodge: Dodged | 22 | 1 || 23 Vault maps used: D:1: noname_arrival_rooms_in_the_neighbourhood, serial_bayou_pond_e, minmay_bisected D:2: hex_medium, uniq_robin D:3: kennysheep_big_flooded_room, serial_co_window_serial, co_window_cross_1, co_window_paths_b, co_window_paths_b, co_window_paths_b, co_window_corner_a, co_window_broadway_c, co_window_corner_b, co_window_unsneaky_path_a, glass_columns_b, nrook_uturn, uniq_grinder Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.8 | 0.6 | 26.1 | 119.0 Dungeon | 100.0 | 100.0 | 0.8 | 0.6 | 26.1 | 119.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 42.7 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 42.7 +-------+-------+-------+-------+-------+----------------------