Dungeon Crawl Stone Soup version 0.20-a0-1018-ge435b50 (webtiles) character file. 4 murtidash the Gusty (level 1, -3/10 HPs) Began as a Tengu Air Elementalist on Apr 16, 2017. Slain by a leopard gecko (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:48 (228 turns). murtidash the Gusty (Tengu Air Elementalist) Turns: 228, Time: 00:00:48 Health: -3/10 AC: 2 Str: 8 XL: 1 Next: 60% Magic: 1/4 EV: 12 Int: 15 God: Gold: 52 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . f - +0 mace rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . (helmet restricted) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (boots unavailable) Stlth ++........ (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: beak, talons 3 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 52 gold pieces. Inventory: Hand Weapons f - a +0 mace (weapon) (You found it on level 1 of the Dungeon) Armour a - a +0 robe (worn) Scrolls d - a scroll of blinking {unknown} e - a scroll of identify {unknown} g - a scroll of teleportation {unknown} i - 2 scrolls of remove curse {unknown} Books b - a book of Air Comestibles c - 2 bread rations {@e1} h - 2 chunks of flesh {@w0} Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 2.0 Spellcasting * Level 1.7 Conjurations + Level 4.2 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger Z - Shock Conj/Air ##.. 10% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History Okay, then. Unknown command. (m)acro, (M)acro raw, keymap [(k) default, (x) level-map, (t)argeting, (c)onfirm, m(e)nu], (s)ave? Input macro trigger key: 1 Current Action: za Do you wish to (r)edefine, (c)lear, or (a)bort? Input macro action: zZf Created macro '1' => 'zZf'. Aim: a kobold, wielding a club The zap hits the kobold. You kill the kobold! You now have 3/4 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading down. MP restored: 4 You now have 24 gold pieces (gained 10). You now have 28 gold pieces (gained 4). There is a stone staircase leading down here. You now have 43 gold pieces (gained 15). There is a stone staircase leading down here. Found a stone staircase leading down. g - a scroll labeled GUGEYL LOCS A bat comes into view. Aim: a bat (resting) The zap hits the bat. You now have 3/4 mp. Aim: a bat (moderately wounded) The zap hits the bat. You kill the bat! You now have 2/4 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You butcher the bat corpse. h - a chunk of flesh {@w0} You now have 52 gold pieces (gained 9). A bat comes into view. MP restored: 4 Aim: a bat The zap hits the bat. You kill the bat! You now have 3/4 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You butcher the bat corpse. h - 2 chunks of flesh {@w0} (gained 1) You see here a bat skeleton. x2 You see here a dagger. i - a scroll labeled WITWISISER MP restored: 4 You see here a club. c - 2 bread rations {@e1} (gained 1) i - 2 scrolls labeled WITWISISER (gained 1) Found a stone staircase leading down. A leopard gecko and a goblin come into view. Aim: a goblin (resting) The zap hits the goblin. You now have 3/4 mp. Aim: a goblin (almost dead) The zap misses the goblin. You now have 2/4 mp. Aim: a goblin (almost dead) The zap hits the goblin. You kill the goblin! You now have 1/4 mp. Aim: a leopard gecko (clinging, resting) The zap hits the leopard gecko. The leopard gecko hisses angrily. You now have 0/4 mp. You don't have enough magic to cast that spell. You don't have enough magic to cast that spell. You don't have enough magic to cast that spell. You don't have enough magic to cast that spell. A leopard gecko is nearby! A goblin comes into view. It is wielding a club. The leopard gecko misses you. There is a stone staircase leading down here. You closely miss the leopard gecko. The leopard gecko bites you but does no damage. The leopard gecko closely misses you. You barely miss the leopard gecko. You peck the leopard gecko. The leopard gecko closely misses you. The leopard gecko hisses menacingly. The leopard gecko bites you. Ouch! That really hurt! You take 5 damage, and have 5/10 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You miss the leopard gecko. The leopard gecko closely misses you. You closely miss the leopard gecko. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * The leopard gecko closely misses you. You take 4 damage, and have 1/10 hp. MASSIVE DAMAGE!! Aim: a leopard gecko (severely wounded, clinging) The zap hits the leopard gecko. The leopard gecko barely misses you. You now have 0/4 mp. The leopard gecko barely misses you. The leopard gecko misses you. The leopard gecko bites you. You die... #####....†...... ###.##...... #.# ....# #.# .... # ###.# ..# . #...# ## . #.######## # #l.......# # #@.#####.###### ## #..##.........###. #.....##.#.##.##.# ##.#####.#........ #.#####.####..##. #............#... ##############... #... #... You could see a leopard gecko. Vanquished Creatures A goblin (D:1) A kobold (D:1) 2 bats (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | murtidash the Tengu Air Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 216 | D:1 | HP: 1/10 [leopard gecko (4)] 228 | D:1 | Slain by a leopard gecko Vault maps used: D:1: eino_arrival_cavern_e Action || total -------------------------++------- Melee: Mace || 4 Peck || 1 Cast: Shock || 9 Armor: Robe || 1 Dodge: Dodged || 8 Vault maps used: D:1: eino_arrival_cavern_e Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 17.9 | 67.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 17.9 | 67.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 6.0 +-------+-------+-------+-------+-------+----------------------