Dungeon Crawl Stone Soup version 0.20-a0-1018-ge435b50 (webtiles) character file. 0 murtidash the Skirmisher (level 1, 18/18 HPs) Began as a Formicid Abyssal Knight on Apr 16, 2017. Was an Initiate of Lugonu. Quit the game on level 1 of the Dungeon. The game lasted 00:00:12 (43 turns). murtidash the Skirmisher (Formicid Abyssal Knight) Turns: 43, Time: 00:00:13 Health: 18/18 AC: 3 Str: 16 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 11 God: Lugonu [......] Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . SeeInvis + a - +1 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (helmet unavailable) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) Regen 0.1/turn (no ring) MPRegen 0.1/turn (no ring) @: no status effects A: permanent stasis, dig shafts and tunnels, four strong arms, antennae 3 a: Dig, Shaft Self, Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 falchion (weapon) Armour b - a +0 leather armour (worn) Potions d - a potion of degeneration {unknown} Comestibles c - a bread ration {@e1} Skills: + Level 3.2 Fighting + Level 2.0 Long Blades + Level 2.1 Armour + Level 0.8 Dodging + Level 2.1 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. Your four strong arms can wield two-handed weapons with a shield. You have a pair of large antennae on your head. (SInv) Message History Welcome, murtidash the Formicid Abyssal Knight. It is said that the Orb of Zot exists deep within this dungeon. Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Found a golden potion and a scroll labeled CESUON SOGG. Found a corrupted altar of Lugonu. Lua error: attempt to yield across metamethod/C-call boundary d - a golden potion e - a scroll labeled CESUON SOGG There is a corrupted altar of Lugonu here. Found a gateway leading out of the Abyss. There is a gateway leading out of the Abyss here. You sense a monster nearby. A reaper comes into view. It is wielding a scythe of flaming. You pass through the gate. You can no longer depart the Abyss at will. There is a staircase leading out of the dungeon here. You now have 1/2 mp. You sense a monster nearby. f - a scroll labeled GUSEUTE ICLE MP restored: 2 As you read the scroll labeled CESUON SOGG, it crumbles to dust. You feel blessed for a moment. It was a scroll of remove curse. As you read the scroll labeled GUSEUTE ICLE, it crumbles to dust. It is a scroll of recharging. You aren't carrying any rechargeable items. ## ..≈≈.≈...#.# #.##.≈≈.≈.≈...# ##.#..≈≈≈≈≈..# #.....≈≈≈≈..# #..≈≈≈≈≈≈≈≈## #.≈≈≈≈.≈≈≈..# ##.≈≈≈..≈≈.≈≈# #..≈≈.@<..≈≈.# #.#...≈≈.≈≈≈≈.# {#..≈≈≈.≈≈≈..# #...≈≈≈≈≈≈≈.# #...≈≈≈≈≈≈≈..# #≈≈....≈≈≈≈..≈.# ##≈≈≈≈)≈≈≈≈..≈.# #.≈≈≈...≈.#...# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | murtidash the Formicid Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 25 | Abyss:1 | Noticed a reaper 26 | D:1 | Escaped the Abyss 43 | D:1 | Quit the game Vault maps used: D:1: dpeg_arrival_subterranean_lakeside_camping, serial_aquarium, aquarium_bridge_square, aquarium_window_corridor_1, aquarium_window_2, aquarium_window_corner, aquarium_view_2g, aquarium_view_2a, aquarium_balcony_double_4, minmay_surrounded Action || total -------------------------++------- Invok: Depart the Abyss || 1 Use: Scroll || 2 Vault maps used: D:1: dpeg_arrival_subterranean_lakeside_camping, serial_aquarium, aquarium_bridge_square, aquarium_window_corridor_1, aquarium_window_2, aquarium_window_corner, aquarium_view_2g, aquarium_view_2a, aquarium_balcony_double_4, minmay_surrounded Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 60.0 | 5.0 Dungeon | 40.0 | 40.0 | 0.0 | 0.0 | 25.0 | 4.0 Abyss | 60.0 | 60.0 | 0.0 | 0.0 | 83.3 | 6.0 +-------+-------+-------+-------+-------+----------------------