Dungeon Crawl Stone Soup version 0.19.0-19-g8c6edcc (webtiles) character file. 7 murtidash the Vexing (level 2, 0/14 HPs) Began as a Vine Stalker Arcane Marksman on Nov 14, 2016. Slain by a leopard gecko (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:56 (219 turns). murtidash the Vexing (Vine Stalker Arcane Marksman) Turns: 219, Time: 00:00:56 Health: 0/14 AC: 2 Str: 13 XL: 2 Next: 4% Magic: 0/4 EV: 12 Int: 13 God: Gold: 20 SH: 0 Dex: 13 Spells: 1 memorised, 2 levels left rFire . . . SeeInvis . k - +0 dagger rCold . . . Gourm . e - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit + (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) (no ring) (no ring) @: no status effects A: fangs 2, magic shield, antimagic bite, no device heal 3, rot immunity a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons a - a +0 shortbow g - a +0 club (You took it off a hobgoblin on level 1 of the Dungeon) k - a +0 dagger (weapon) (You took it off a goblin on level 1 of the Dungeon) Missiles d - 14 arrows Armour e - a +0 robe (worn) Potions j - a potion of curing {unknown} Books c - a book of Debilitation Comestibles b - a beef jerky f - a bread ration {@e1} h - 3 chunks of flesh {@w0} i - a meat ration {@e2} Skills: - Level 0.8 Fighting + Level 2.1 Bows - Level 1.5 Dodging - Level 1.1 Spellcasting + Level 3.2 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger v - Corona Hex #...... 10% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions and wands cannot restore your health. You are immune to rotting. Message History g - a +0 club (weapon) You butcher the giant cockroach corpse. h - a chunk of flesh {@w0} You butcher the hobgoblin corpse. h - 3 chunks of flesh {@w0} (gained 2) d - 18 arrows (gained 1) d - 19 arrows (gained 1) d - 20 arrows (gained 1) You now have 10 gold pieces. Found a stone staircase leading down. Health restored: 9 a - a +0 shortbow (weapon) You are now empty-handed. There is a stone staircase leading down here. A rat comes into view. The rat moves out of view. a - a +0 shortbow (weapon) Aim: a rat You shoot an arrow. The arrow closely misses the rat. Aim: a rat You shoot an arrow. The arrow hits the rat. You kill the rat! Your Bows skill increases to level 2! No target in view! You are now empty-handed. a - a +0 shortbow (weapon) d - 19 arrows (gained 1) d - 20 arrows (gained 1) A goblin comes into view. It is wielding a dagger. The goblin shouts! Aim: a goblin, wielding a dagger You shoot an arrow. The arrow hits the goblin! You kill the goblin! d - 20 arrows (gained 1) You see here a dagger. You now have 20 gold pieces (gained 10). You open the door. There is an open door here. i - a meat ration {@e2} A bat comes into view. Aim: a bat (resting) You shoot an arrow. The arrow hits the bat. You kill the bat! No target in view! No target in view! No target in view! No target in view! j - a sapphire potion Found a stone staircase leading down. Search for what [? for help]? short You see here a dagger. k - a dagger A leopard gecko and a hobgoblin come into view. The hobgoblin shouts! Aim: a hobgoblin, wielding a club You shoot an arrow. The arrow closely misses the hobgoblin. Aim: a hobgoblin, wielding a club You shoot an arrow. The arrow hits the hobgoblin. Aim: a hobgoblin, wielding a club (severely wounded) You shoot an arrow. The arrow hits the hobgoblin but does no damage. Aim: a hobgoblin, wielding a club (severely wounded) You shoot an arrow. The arrow barely misses the hobgoblin. The hobgoblin misses you. Aim: a hobgoblin, wielding a club (severely wounded) You shoot an arrow. The arrow closely misses the hobgoblin. The leopard gecko hisses angrily. The hobgoblin hits you with a club. You take 4 damage, and have 5/9 hp. MASSIVE DAMAGE!! You now have 2/3 mp. You are too injured to fight recklessly! You are too injured to fight recklessly! You are now empty-handed. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) k - a +0 dagger (weapon) The hobgoblin hits you with a club. You now have 1/3 mp. You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the hobgoblin. You bite the hobgoblin, but do no damage. The hobgoblin misses you. You hit the hobgoblin. Your bite misses the hobgoblin. The hobgoblin hits you with a club. You take 2 damage, and have 3/9 hp. MASSIVE DAMAGE!! You barely miss the hobgoblin. You bite the hobgoblin, but do no damage. You hit the hobgoblin. You kill the hobgoblin! You have reached level 2! The leopard gecko closely misses you. You regained 2 hp, and now have 5/14 hp. You hit the leopard gecko. Your bite misses the leopard gecko. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * You take 2 damage, and have 3/14 hp. You barely miss the leopard gecko. Your bite misses the leopard gecko. The leopard gecko barely misses you. You hit the leopard gecko but do no damage. Your bite misses the leopard gecko. The leopard gecko bites you. You die... ......#.............##.#......... ##.##.....###.................... ........### #.##..##............. ##..#.#.# #.##..##.###......... .....#.# #.##..##...+......... .....#... ..##..##.###......... ....... ....#. #..##.# ##.###### ........ .....##..##.# .# .........#.....l@)##.# .# ..........((... ...#..#..##.(.. #. #........... #..#..## . ...#... ##. #.## ..# You could see a leopard gecko. Vanquished Creatures A bat (D:1) A giant cockroach (D:1) A goblin (D:1) 2 hobgoblins (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | murtidash the Vine Stalker Arcane Marksman began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 3/3 80 | D:1 | Reached skill level 2 in Bows 216 | D:1 | Reached XP level 2. HP: 5/14 MP: 1/4 219 | D:1 | Slain by a leopard gecko Skill XL: | 1 | ---------------+----+----- Bows | 2 | 2.1 Fighting | | 0.8 Dodging | | 1.5 Spellcasting | | 1.1 Hexes | | 3.2 Action || total -------------------------++------- Melee: Unarmed || 10 Dagger || 7 Bite || 4 Fire: Shortbow || 12 Armor: Robe || 2 Dodge: Dodged || 11 Vault maps used: D:1: dpeg_arrival_court Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.4 | 0.0 | 14.5 | 69.0 Dungeon | 100.0 | 100.0 | 1.4 | 0.0 | 14.5 | 69.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 11.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 11.0 +-------+-------+-------+-------+-------+----------------------