Dungeon Crawl Stone Soup version 0.19.0-19-g8c6edcc (webtiles) character file. 0 murtidash the Ducker (level 1, -7/10 HPs) Began as a Felid Abyssal Knight on Nov 14, 2016. Was a Follower of Lugonu. Mangled by a sixfirhy (11 damage) ... led by a cacodemon ... on level 2 of the Abyss. The game lasted 00:00:17 (170 turns). murtidash the Ducker (Felid Abyssal Knight) Turns: 170, Time: 00:00:17 Health: -7/10 AC: 1 Str: 8 XL: 1 Next: 0% Magic: 3/3 EV: 18 Int: 13 God: Lugonu [*.....] Gold: 0 SH: 0 Dex: 15 Spells: 0 memorised, 0 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (armour unavailable) rNeg . . . Faith . (shield unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth ++........ (no amulet) (no ring) (no ring) @: quick A: no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore 3, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: Depart the Abyss, Renounce Religion You were on level 2 of the Abyss. You worshipped Lugonu. Lugonu was aware of your devotion. You were not hungry. You visited 0 branches of the dungeon, and saw 0 of its levels. You visited the Abyss 1 time. Inventory: Scrolls b - a scroll of enchant armour {unknown} Comestibles a - a meat ration {@e2} Skills: + Level 3.0 Fighting + Level 3.2 Dodging + Level 2.0 Unarmed Combat + Level 1.7 Invocations You couldn't memorise any spells. You didn't know any spells. Dungeon Overview and Level Annotations Branches: Dungeon (0/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History Welcome, murtidash the Felid Abyssal Knight. It is said that the Orb of Zot exists deep within this dungeon. Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Found a corrupted altar of Lugonu. Lua error: attempt to yield across metamethod/C-call boundary b - a scroll labeled MEDGHU OCHASI Found a gateway leading deeper into the Abyss. A starcursed mass emerges from the beyond. Found a stormy altar of Qazlal. A starcursed mass splits. The starcursed mass shrieks in your mind. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * There is a gateway leading deeper into the Abyss here. You take 7 damage, and have 3/10 hp. MASSIVE DAMAGE!! You plunge deeper into the Abyss. A green death comes into view. A cacodemon materialises. A cacodemon is nearby! The cacodemon shouts! A sixfirhy comes into view. You start resting. A sixfirhy is nearby! The sixfirhy hits you but does no damage. The sixfirhy completely misses you. The sixfirhy closely misses you. The sixfirhy completely misses you. x2; The sixfirhy hits you! Ouch! That really hurt! You die... ##### ## #.#@# ##.. . ###3###.. # #..##..2...#..### #..≈.##..#.#... ####....3...... #...#........ #..§§.######. #...# ...## ...#.#.. #.## You could see a cacodemon and a sixfirhy. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | murtidash the Felid Abyssal Knight began the quest for the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 10/10 MP: 3/3 61 | Abyss:1 | Found a corrupted altar of Lugonu. 124 | Abyss:1 | Found a stormy altar of Qazlal. 124 | Abyss:1 | Noticed a starcursed mass 153 | Abyss:2 | Noticed a green death 163 | Abyss:2 | Noticed a cacodemon 164 | Abyss:2 | Noticed a sixfirhy 170 | Abyss:2 | Mangled by a sixfirhy Action || total -------------------------++------- Armor: Skin || 1 Dodge: Dodged || 4 Vault maps used: Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 6.5 | 16.1 | 15.5 Abyss | 100.0 | 100.0 | 0.0 | 6.5 | 16.1 | 15.5 +-------+-------+-------+-------+-------+----------------------