Dungeon Crawl Stone Soup version 0.19.0-11-g3fc08b3 (webtiles) character file. 89 murtidash the Conjurer (level 4, -4/24 HPs) Began as a Deep Elf Conjurer on Nov 9, 2016. Killed by nerve-wracking pain ... invoked by Grinder (13 damage) ... on level 3 of the Dungeon. The game lasted 00:02:32 (1857 turns). murtidash the Conjurer (Deep Elf Conjurer) Turns: 1857, Time: 00:02:33 Health: -4/24 AC: 7 Str: 5 XL: 4 Next: 31% Magic: 1/10 EV: 13 Int: 21 God: Gold: 120 SH: 0 Dex: 15 Spells: 2 memorised, 6 levels left rFire . . . SeeInvis . a - +1 dagger (freeze) rCold . . . Gourm . n - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... u - +1 pair of boots Stlth ++........ i - amulet of regeneration {+regen, !d} (no ring) d - +3 ring of protection @: no status effects A: no striking features a: no special abilities You were on level 3 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 120 gold pieces. Inventory: Hand Weapons a - a +1 dagger of freezing (weapon) (You took it off a goblin on level 2 of the Dungeon) Armour n - a +0 robe (worn) u - a +1 pair of boots (worn) (You found it on level 2 of the Dungeon) Jewellery d - a +3 ring of protection (left hand) (You found it on level 1 of the Dungeon) i - an amulet of regeneration (around neck) {+regen, !d} (You found it on level 1 of the Dungeon) Wands f - a wand of slowing (23/48) (You found it on level 2 of the Dungeon) Scrolls e - 3 scrolls of remove curse {unknown} k - 2 scrolls of identify {unknown} m - a scroll of teleportation {unknown} q - a scroll of blinking {unknown} s - a scroll of enchant weapon {unknown} v - a scroll of random uselessness {unknown} Potions g - 2 potions of magic {unknown} h - a potion of curing {unknown} j - a potion of brilliance {unknown} l - a potion of might {unknown} o - 2 potions of berserk rage {unknown} p - 2 potions of invisibility {unknown} t - a potion of cure mutation {unknown} x - a potion of agility {unknown} Books b - a book of Conjurations Comestibles c - 2 bread rations {@e1} r - a beef jerky w - 2 fruits z - 3 chunks of flesh {@w0} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 6.4 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #### 1% 1 None Z - Searing Ray Conj ####.. 1% 2 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Grinder Message History You start resting. All of the chunks of flesh in your inventory have rotted away. You regained 3 mp, and now have 9/10 mp. Things that are here: a dagger; a kobold corpse Things that are here: a dagger; a kobold corpse Found a stone staircase leading up. MP restored: 10 Found a stone staircase leading down. g - 2 glowing dark potions (gained 1) You now have 104 gold pieces (gained 5). You see here a whip. You see here a leather armour. f - a wand of slowing You now have 120 gold pieces (gained 16). Done exploring. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Found an escape hatch in the ceiling. x - a green potion Found a stone staircase leading up. Found a stone staircase leading down. A ball python comes into view. Aim: a ball python (resting) The magic dart hits the ball python. You kill the ball python! You now have 9/10 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a stone staircase leading down here. You are feeling hungry. MP restored: 10 A hobgoblin comes into view. It is wielding a club. Aim: a hobgoblin, wielding a club (resting) The magic dart hits the hobgoblin. You now have 9/10 mp. Aim: a hobgoblin, wielding a club (heavily wounded) The magic dart hits the hobgoblin. You kill the hobgoblin! You now have 8/10 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Things that are here: a club; a hobgoblin corpse You butcher the hobgoblin corpse. z - 4 chunks of flesh {@w0} Things that are here: a club; a hobgoblin skeleton Things that are here: a club; a hobgoblin skeleton Eating one of 4 chunks of flesh {@w0}. You start eating one of the 4 chunks of flesh {@w0}. Grinder comes into view. Grinder shouts! Grinder moves out of view. MP restored: 10 Found an escape hatch in the floor. Aim: Grinder The searing ray hits Grinder. You now have 8/10 mp. Grinder says, "At least Makhleb appreciates what I'm doing." Aim: Grinder (lightly wounded) The searing ray misses Grinder. You now have 6/10 mp. The searing ray hits Grinder. You now have 5/10 mp. The searing ray hits Grinder. Grinder gestures at you. Pain shoots through your body! You take 5 damage, and have 19/24 hp. MASSIVE DAMAGE!! You now have 4/10 mp. The searing ray hits Grinder. You finish channeling your searing ray. Grinder misses you. You now have 3/10 mp. Aim: Grinder (severely wounded) The searing ray misses Grinder. Grinder gestures at you. Pain shoots through your body! You take 6 damage, and have 14/24 hp. MASSIVE DAMAGE!! You now have 2/10 mp. The searing ray hits Grinder. Grinder hits you. You writhe in agony. You take 6 damage, and have 8/24 hp. MASSIVE DAMAGE!! You now have 1/10 mp. The searing ray misses Grinder. Grinder gestures at you. You resist with significant effort. You now have 0/10 mp. Without enough magic to sustain it, your searing ray dissipates. Grinder barely misses you. Grinder gestures at you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 6/24 hp. Grinder blinks! Grinder gestures at you. Pain shoots through your body! Ouch! That really hurt! You die... ... #########......# .....#............. ...##. .....#............ ....#. ................#### ....#. ......###.........# #..... #................# ..... #..........#.....# #. ... #..........####### ....#.######....@##.......# .................##.......# ....#.#..........##.......# #. #.#.......##..........####. #..(.......5............... #....##............##...... #.............)....##...... #..................#....... ..#..................#....... You could see Grinder. Vanquished Creatures 4 adders (D:2) An ooze (D:2) 2 worms (D:2) 2 leopard geckos (D:1) A ball python (D:3) A giant cockroach (D:1) 7 goblins 5 hobgoblins A quokka (D:2) 5 bats 3 frilled lizards (D:1) 4 kobolds 8 rats 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | murtidash the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 171 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 283 | D:1 | Reached skill level 5 in Conjurations 1005 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/9 1009 | D:2 | Learned a level 2 spell: Searing Ray 1235 | D:2 | Reached skill level 6 in Conjurations 1400 | D:2 | Reached XP level 4. HP: 24/24 MP: 2/10 1834 | D:3 | Noticed Grinder 1857 | D:3 | Killed from afar by Grinder Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 6 | 6.4 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Magic Dart | 73 | 17 || 90 Searing Ray | 1 | 3 || 4 Eat: Chunk | 1 | 2 || 3 Armor: Robe | 1 | || 1 Dodge: Dodged | | 2 || 2 Vault maps used: D:1: sevenhm_arrival_forest_fort_small_3 D:2: first_bread, minmay_unequal D:3: amethyst_overflow_temple_binary, uniq_grinder Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.4 | 14.7 | 16.4 | 154.3 Dungeon | 100.0 | 100.0 | 0.4 | 14.7 | 16.4 | 154.3 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 42.7 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 42.7 +-------+-------+-------+-------+-------+----------------------