Dungeon Crawl Stone Soup version 0.19.0-2-gae57169 (webtiles) character file. 37 murtidash the Caller (level 3, 0/14 HPs) Began as a Felid Summoner on Nov 7, 2016. Slain by Sigmund ... wielding a +0 scythe (14 damage) ... on level 2 of the Dungeon. The game lasted 00:05:00 (2219 turns). murtidash the Caller (Felid Summoner) Turns: 2219, Time: 00:05:01 Health: 0/14 AC: 1 Str: 4 XL: 3 Next: 21% Magic: 1/7 EV: 18 Int: 17 God: Gold: 51 SH: 0 Dex: 16 Spells: 2 memorised, 2 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (armour unavailable) rNeg . . . Faith . (shield unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth +++....... (no amulet) (no ring) (no ring) @: quick A: no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore 3, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: no special abilities You were on level 2 of the Dungeon. You were very full. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 51 gold pieces. Inventory: Scrolls f - a scroll of enchant armour {unknown} g - a scroll of fear {unknown} Potions d - a potion of lignification {unknown} e - a potion of brilliance {unknown} Books a - a book of Callings Comestibles b - a meat ration {@e2} c - a beef jerky Skills: - Level 2.6 Dodging - Level 2.6 Stealth + Level 1.8 Unarmed Combat - Level 2.0 Spellcasting + Level 4.6 Summonings You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger c - Call Canine Familiar Summ ###..... 10% 3 ###.... Z - Summon Small Mammal Summ ###. 2% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History You scratch the worm. The worm bites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You take 10 damage, and have 4/14 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You see here 20 stones. You now have 6/7 mp. Your quokka bites the worm. You now have 5/7 mp. Your quokka bites the worm. The worm bites your quokka. Your quokka dies! Your quokka's corpse disappears in a puff of smoke! You swap places. What are your orders? t - Meow! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Aim: a worm (almost dead) Attack! Your bat hits the worm. Your bat barely misses the worm. Your bat hits the worm but does no damage. Your bat hits the worm. Your bat hits the worm but does no damage. The worm closely misses your bat. You now have 4/7 mp. Your bat hits the worm but does no damage. Your bat hits the worm. There is a staircase leading out of the dungeon here. You swap places. Your bat barely misses the worm. The worm closely misses your bat. Your bat barely misses the worm. Your bat hits the worm. What are your orders? t - Meow! Orders for allies: a - Attack new target. p - Attack previous target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Aim: a worm (almost dead) Attack! Your bat hits the worm but does no damage. Your bat hits the worm. The worm dies! All of the chunks of flesh in your inventory have rotted away. You start resting. Your bat disappears in a puff of smoke! Your rat disappears in a puff of smoke! Health restored: 14; MP restored: 7 There is a staircase leading out of the dungeon here. You see here 20 stones. There is an open door, spattered with blood here. d - a bubbling brown potion Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. There is an open door, spattered with blood here. You see here 20 stones. There is a staircase leading out of the dungeon here. There is an open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You now have 51 gold pieces (gained 12). Sigmund the Dreaded comes into view. He is wielding a scythe. Okay, then. Unknown command. Unknown command. Memorise Call Canine Familiar, consuming 3 spell levels and leaving 2? You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'c'. You now have 4/7 mp. Your hound disappears in a puff of smoke! You now have 1/7 mp. Really walk into a travel-excluded area? Sigmund shouts! What are your orders? t - Meow! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Aim: Sigmund, wielding a scythe and wearing a robe Attack! Sigmund hits you from afar with a scythe! Ouch! That really hurt! You die... ### ## #.. .# .##.# .# #.#.#######.# #@..........# #.###...# #.###.##### #.....@###.......... ###...h........##.#. ##.[.######..# ##..........# #.#######<## #. #.# #+ #.. #### You could see Sigmund and a friendly hound. Vanquished Creatures 2 dart slugs (D:1) 4 bats (D:1) 2 giant cockroaches (D:1) A hobgoblin (D:1) 3 jackals (D:1) 3 kobolds (D:1) 6 goblins (D:1) 2 rats (D:1) 23 creatures vanquished. Vanquished Creatures (collateral kills) A worm (D:1) A bat (D:1) 2 hobgoblins (D:1) A jackal (D:1) A kobold (D:1) 6 creatures vanquished. Grand Total: 29 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | murtidash the Felid Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 349 | D:1 | Reached skill level 1 in Unarmed Combat 380 | D:1 | Reached XP level 2. HP: 11/11 MP: 6/6 1625 | D:1 | Reached XP level 3. HP: 14/14 MP: 7/7 2202 | D:2 | Noticed Sigmund 2210 | D:2 | Learned a level 3 spell: Call Canine Familiar 2219 | D:2 | Slain by Sigmund Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 1 | 1.8 Dodging | | 2.6 Stealth | | 2.6 Spellcasting | | 2.0 Summonings | | 4.6 Action || total -------------------------++------- Melee: Unarmed || 125 Bite || 9 Cast: Summon Small Mamm || 16 Call Canine Famil || 2 Stab: Sleeping || 4 Eat: Chunk || 10 Armor: Skin || 6 Dodge: Dodged || 110 Vault maps used: D:1: evilmike_arrival_run_for_it D:2: kennysheep_the_goblin_king, uniq_sigmund Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.2 | 5.0 | 6.0 | 259.0 Dungeon | 100.0 | 100.0 | 0.2 | 5.0 | 6.0 | 259.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | -nan | 100.0 | 26.5 Dungeon | 100.0 | 100.0 | 100.0 | -nan | 100.0 | 26.5 +-------+-------+-------+-------+-------+----------------------