Dungeon Crawl Stone Soup version 0.18.1-6-gd335043 (webtiles) character file. 1 murtidash the Ducker (level 1, 0/9 HPs) Began as a Spriggan Fire Elementalist on May 19, 2016. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:18 (58 turns). murtidash the Ducker (Spriggan Fire Elementalist) Turns: 58, Time: 00:00:19 Health: 0/9 AC: 2 Str: 4 XL: 1 Next: 16% Magic: 0/5 EV: 18 Int: 16 God: Gold: 0 SH: 0 Dex: 16 Spells: 1 memorised, 4 levels left rFire . . . SeeInvis + (weapon restricted) rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (shield restricted) rPois . Spirit . (helmet restricted) rElec . Dismiss . (no cloak) rCorr . Reflect . (gloves unavailable) SustAt . Harm . (boots unavailable) MR ..... (no amulet) Stlth +++....... (no ring) (no ring) @: very slightly contaminated, very quick, not resistant to hostile enchantments, fairly stealthy A: unfitting armour, see invisible, herbivore 3, speed 3, slow metabolism 2 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Books b - a book of Flames Comestibles c - a bread ration {@e1} Skills: + Level 3.1 Dodging + Level 3.1 Stealth - Level 2.6 Spellcasting - Level 0.6 Conjurations - Level 2.4 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire #.... 12% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are tiny and cannot use many weapons and most armour. You have supernaturally acute eyesight. You are a herbivore. You cover ground extremely quickly. You need consume almost no food. Message History Welcome, murtidash the Spriggan Fire Elementalist. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Found a staircase leading out of the dungeon. Lua error: attempt to yield across metamethod/C-call boundary Found a stone staircase leading down. A bat comes into view. A bat is nearby! A jackal comes into view. A jackal comes into view. The jackal barks! x2 The jackal barely misses you. Aim: a jackal The flame tongue hits the jackal. You kill the jackal! You now have 4/5 mp. Aim: a jackal The flame tongue hits the jackal. The jackal bites you. You take 3 damage, and have 6/9 hp. MASSIVE DAMAGE!! You now have 3/5 mp. Aim: a jackal (moderately wounded) You miscast Flame Tongue. You are very lightly contaminated with residual magic. Wisps of smoke drift from your hands. The jackal barely misses you. The jackal bites you. You take 2 damage, and have 4/9 hp. MASSIVE DAMAGE!! You now have 2/5 mp. Aim: a jackal (moderately wounded) The flame tongue misses the jackal. The jackal bites you but does no damage. You now have 1/5 mp. Aim: a jackal (moderately wounded) The flame tongue misses the jackal. The jackal completely misses you. x2 You now have 0/5 mp. You don't have enough magic to cast that spell. You don't have enough magic to cast that spell. You don't have enough magic to cast that spell. You hit the jackal. The jackal bites you. You take 1 damage, and have 3/9 hp. You hit the jackal but do no damage. The jackal misses you. You don't have enough magic to cast that spell. You hit the jackal but do no damage. The jackal bites you but does no damage. The jackal misses you. You don't have enough magic to cast that spell. You barely miss the jackal. The jackal misses you. You don't have enough magic to cast that spell. You hit the jackal but do no damage. The jackal bites you but does no damage. The jackal bites you. You take 1 damage, and have 3/9 hp. You don't have enough magic to cast that spell. You hit the jackal. The jackal misses you. You hit the jackal. The jackal barely misses you. Aim: a jackal (severely wounded) You miscast Flame Tongue. Your skin tingles. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 2/9 hp. You now have 0/5 mp. You closely miss the jackal. The jackal closely misses you. You hit the jackal but do no damage. The jackal bites you. You die... ..≈.........§...§..# ..≈.≈≈§≈≈.§≈≈≈≈.§..# #.≈.≈§..§.≈...≈<≈..# ..§≈≈§§≈≈.≈≈≈.≈§≈..# ..§§.§≈.....≈......# ..≈§§§§§≈.≈§≈.≈≈≈..## ..≈§≈§§§≈§≈...≈§≈...#.# ..≈.§≈§≈≈§≈≈≈≈§.≈§....## ..............@....... ##.#####....##h..##... ... #.......#...# ## #.#...#.....# #.#...#....... # #...#....###. #...#....# . ........## You could see a jackal. Vanquished Creatures A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | murtidash the Spriggan Fire Elementalist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 58 | D:1 | Slain by a jackal Action || total -------------------------++------- Melee: Unarmed || 9 Cast: Flame Tongue || 4 Armor: Robe || 3 Dodge: Dodged || 11 Vault maps used: D:1: evilmike_arrival_hilbert_curve Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 3.4 | 58.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 3.4 | 58.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 2.0 +-------+-------+-------+-------+-------+----------------------