Dungeon Crawl Stone Soup version 0.18.1-5-g4a78601 (webtiles) character file. 6 murtidash the Conjurer (level 1, 0/10 HPs) Began as a Deep Elf Conjurer on May 14, 2016. Slain by a giant gecko (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:38 (78 turns). murtidash the Conjurer (Deep Elf Conjurer) Turns: 78, Time: 00:00:38 Health: 0/10 AC: 2 Str: 5 XL: 1 Next: 75% Magic: 1/6 EV: 13 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 1 memorised, 5 levels left rFire . . . SeeInvis . d - +0 hunting sling (curse) rCold . . . Gourm . a - +0 robe rNeg . . . Faith . (no shield) rPois . Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: very slightly contaminated, not resistant to hostile enchantments, unstealthy A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons d - a cursed +0 hunting sling (weapon) (You found it on level 1 of the Dungeon) Armour a - a +0 robe (worn) Books b - a book of Conjurations Comestibles c - a bread ration {@e1} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 4.8 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 1% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Welcome, murtidash the Deep Elf Conjurer. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Found a staircase leading out of the dungeon. Lua error: attempt to yield across metamethod/C-call boundary Found a glowing hunting sling. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a glowing hunting sling. d - a glowing hunting sling Wield which item (- for none, * to show all)? (? for menu, Esc to quit) It sticks to your hand! d - a cursed +0 hunting sling (weapon) A bat comes into view. Aim: a bat (resting) The magic dart hits the bat. You kill the bat! You now have 5/6 mp. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) 2 jackals and a goblin come into view. The jackal barks! A giant gecko comes into view. Aim: a jackal The magic dart hits the jackal. You kill the jackal! The goblin shouts! The jackal barks! A jackal comes into view. You now have 4/6 mp. Aim: a jackal The magic dart hits the jackal. The jackal barks! You now have 4/6 mp. Aim: a jackal The magic dart hits the jackal. You now have 3/6 mp. Aim: a jackal The magic dart hits the jackal. The jackal misses you. The jackal closely misses you. You now have 2/6 mp. Aim: a jackal (moderately wounded) The magic dart hits the jackal. The jackal bites you but does no damage. You now have 1/6 mp. Aim: a jackal (almost dead) The magic dart hits the jackal. You kill the jackal! You now have 0/6 mp. The jackal closely misses you. The jackal completely misses you. The jackal barely misses you. The jackal bites you. You take 1 damage, and have 9/10 hp. The jackal bites you. You take 1 damage, and have 8/10 hp. The jackal bites you. You take 1 damage, and have 7/10 hp. Aim: a jackal The magic dart hits the jackal. The jackal barely misses you. You now have 1/6 mp. Aim: a jackal (heavily wounded) The magic dart hits the jackal. You kill the jackal! The giant gecko misses you. You now have 0/6 mp. The giant gecko barely misses you. The giant gecko barely misses you. The giant gecko closely misses you. You see here a jackal corpse. Aim: a goblin You miscast Magic Dart. You are very lightly contaminated with residual magic. Sparks fly from your hands! The goblin hits you. You take 3 damage, and have 5/10 hp. MASSIVE DAMAGE!! You now have 1/6 mp. Aim: a goblin The magic dart hits the goblin. You kill the goblin! You now have 0/6 mp. You don't have enough magic to cast that spell. The giant gecko bites you. Ouch! That really hurt! You die... ###. #.#### #...########.... #.......#..# #....###...# ##...# ##..# ... ##.## ##.######## .... ##..## #......... ...# ##.#..### #.######## ... #...@...###.# #.. ##.###l..##..######## #.##..# #...##.......... #....## ##.............. ##.<..# #.####......... #....####†# #....?.... ####.†##..# ....g.?... ##....## .######.... ##..## .. .... You could see a giant gecko. Vanquished Creatures A goblin (D:1) 3 jackals (D:1) A bat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | murtidash the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 78 | D:1 | Slain by a giant gecko Action || total -------------------------++------- Cast: Magic Dart || 10 Armor: Robe || 1 Dodge: Dodged || 10 Vault maps used: D:1: dpeg_arrival_arbitrary_b Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 4.2 | 72.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 4.2 | 72.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 9.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 9.0 +-------+-------+-------+-------+-------+----------------------